|Banding - Trix
||Fri, 28 Oct 2016 13:25:39 PST
Banding will still show that you that you're banding, but it will no longer
display the bonus that nobody knew how to interpret anyways in the
interest of saving space on the HP line (which has been a common
|Berserker - Cyclone - Trix
||Fri, 21 Oct 2016 13:34:53 PST
Cyclone is in the process of being tweaked. Currently the raw output should
be lower than it was before. Just a heads up so everyone knows it has
changed and will likely change more in the near future.
|Gauntlet - Darkpoole
||Sun, 16 Oct 2016 12:07:15 PST
There was a typo in the gauntlet code which allowed people to resurrect
other people inside and potentially get insane exp from the higher levels,
I fixed it though ;)
p.s We may be down on numbers, but bug abuses and exploits can still be a
punishable offence (case by case)
|Re: Aincrad - Trix
||Fri, 07 Oct 2016 19:41:02 PST
On Thu Feb 25 23:55:48 2016, Trix wrote:
> A large floating castle has appeared in the sky over a northern region
> Fiville. Taking interest in the castle, some citizens have established a
> town in anticipation of the floating castle filled with dungeons in the
> sky. Word has even spread that a vending machine that dispenses buffs
> been installed in the local pub! Rumors have been spreading about great
> fortune and rewards for clearing higher dungeon floors. But that's all
> just speculation, the portal stones seem to be inactive currently. But
> there always tends to be a grain of truth behind such rumors.
With the return of Jack, reports of wild magics coalescing from the ley
lines across the mainland have flooded across the land. The once dorment
portal stones absorbed these stray energies, sparking to life in the
process. Adventurers visiting the town say the portal leads to an endless
series of mazes, each floor more daunting than the previous. At the end of
each floor sits a powerful boss guarding the path to the next floor.
Once a floor has been started, adventurers must clear all the way to the
boss and defeat said boss in order to advance to a higher floor. If you
leave before defeating the boss you will be unable to reenter the dungeon
for a short period of time. Newcomers at low levels will have to start
from the first floor, whereas more experienced dungeoneers will be able to
start at either one above the highest floor they've cleared, or up to four
floors under their current level. Clearing bosses at floor 30 or above
will grant accumulating points that will be used for powerful items as
they are discovered. The shop in Aincrad will also give better deals to
adventurers that have cleared further than others.
If there are any issues at all please send me a tell.
|Darkglobe - Darkpoole
||Sun, 28 Aug 2016 12:17:37 PST
It's been 84 years, and I can still see the last post. The boards had never
been used. The guilds had never been slept in. Tsunami was called the Mud
of Dreams, and it was. It really was.
Finally fixed something with darkglobe that took me 3 months to do. My
bad. It should notify you when it disappears
|Carve - Medusa/Hunter - Trix
||Mon, 18 Apr 2016 19:53:49 PST
The arrow carving cap per carve formula has been adjusted. It is now 10 +
10 * (your level / 5)
At +1 you will carve 50 arrows per carve.
|Changes - Trix
||Fri, 15 Apr 2016 20:56:34 PST
Unicorn trample is now slightly more powerful.
Sisco (Wed Dec 23 20:25:59 2015) Medusa / Bowmastery / Carve
I suggest that bow-mastery be updated to allow medusa to 'auto-fire'
arrows every few rounds and not take an 'action'.
do bow-mastery on [arrow type] with the optional argument selecting a
specific type of arrow first but otherwise it just randomly fires them
until you're out.
Unfortunately Medusa lost bow mastery a while back, but this suggestion
was still pretty good. It has been implemented as of now in fact. If a
Medusa is wielding a bow and has carved arrows in their inventory, they
will occasionally autofire them. With this is the new autofire command.
It's not active just yet, but it will be very soon, this will allow Medusa
to "autofire <arrow type>" to select the arrow type they would like to
|Cyclone Reverted - Darkarn
||Thu, 14 Apr 2016 18:25:43 PST
Changed back to previous max cap. Not wild how level of cyclone
isn't factored as much as I would like in to the swings but
the previous cap was a good thing so set back.
|Wyvern Quest - Darkpoole
||Thu, 14 Apr 2016 08:40:34 PST
Sam should now kill the ogre when he sees him.
|Ninja - Darkarn
||Wed, 13 Apr 2016 16:24:24 PST
High level ninjas will automatically throw multiple shirkens
in a round when they are in a quickened state.
|Beserker - Darkarn
||Wed, 13 Apr 2016 16:22:44 PST
Beserkers gained a slight boost to berserk. Beserker also does
not count as an action for Berserkers so they can do beserk
plus another command in the same round.