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                        TT TTT TTTTTT T T T TTTTTT TT
                        TTTTTTTTTT  TT TTT TT TT TT T   T
                      TTTTTTTTTTTTT T T  T  T    T T   T TT
                SSS      TTT   |  T  T T T  TT TT  TTT T   T  T
              SSSSSS    TT   |  T T   T T  T   T  T  T T  T T   T
             SS       TTT  | | | | T   T      T         TT   T    T
            SS       TTT  | | | |    T    T   T  T  T T     T T
             SSS       | | | |             T  T   T   T  T   T  T  T
                SS    | | |             T          T       T         T
 UU   UU         SS  | | |
  UU   UU  SS   SS  | | |
  UU   UU   SSSSS  | | |                    The 'big' Wave.
  U    U              | |      'You STILL can't keep a good wave down!'
 UU   UU  NN      NN | | |       
  UUUUU   NNN    NN   | | | | |
         NN NN   NN        | |   MM     MMM
        NN   NN  NN   AAAA      MM MMMMMM MM
        NN    NNNN   AA  AA    MM   MMMM   M     IIII
       NN      NN   AAAA  AA   M           MM     II
                   AA  AAAAA  MM            M    II
                  AA      AA                 M    II
                           AA                    II
                                                IIII

Want to make sure you never miss a war again? Follow @tsunami_wars on twitter today!

Tsunami is one of the oldest original lpMUDs in existence, having been around since at least 1990. It has a long and glorious history. Tsunami features over 20 humanoid races and several nonhumanoid races (such as Dragons, Fey, Monsters, and Horrors!). Players can choose from over 65 elaborate, detailed subclasses spread over 10 guilds. You can own a house or run a business too!

The world of Tsunami is vast, consisting of over 15,000 rooms and a massive selection of areas to explore. Many fun adventures await including intricate quests, PvP Warfare, a collectible card game, and many more metagames.

Tsunami is ENTIRELY free (donations are not even accepted) and all coders work here for the love of the game. Many have been doing it for over a decade and we are always looking for more new talented designers. Follow the links on the left to create an account, learn to play, and connect to this great MUD.


Recent Changes

Preservers - Darkpoole Thu, 04 Feb 2016 10:43:55 PST
Quickening && Terrestrial Wrath have both been slightly increased.
Blind and check - Trix Tue, 02 Feb 2016 00:33:58 PST
Check is the command that you can toggle that displays the condition of the
person you're in combat with, or you can check <target> outside of combat
to get a general idea of how well they are doing HP-wise. If you are
blind, you are now no longer able to normally check the state of your
opponent and will instead be reminded that you are indeed, blind.
Enchanter Materials - Trix Mon, 01 Feb 2016 17:11:20 PST
I renamed "snow lilly" to "snow lily." Converting from the old to the new
is as simple as logging in after this post was made.
Fury (Aurumvorax) - Darkpoole Sun, 31 Jan 2016 11:21:27 PST
It should hit considerably harder now but hopefully not too hard.
Unless you're Cpclass, then it hits about the same as before.
Skellingtons - Trix Fri, 29 Jan 2016 04:07:28 PST
Skellingtons are the spookiest of all the things, and thus are not afraid
of puny mortals! If you were relying on intimidate to stop these
necromancer skellingtons from attacking you, you better find a new
strategy.
Beastmaster - Bond - Trix Wed, 27 Jan 2016 17:39:43 PST
Bond can now be refreshed by simply trying to bond again with an animal
spirit. If you wish to cancel your bond and not bond something else "do
bond" will end the bond.
Re: Sirene, Wu-Jen (Water Sphere) and Aramitama - Trix Wed, 27 Jan 2016 04:01:32 PST
On Wed Jan 27 04:01:12 2016, Trix wrote:
> You should no longer forget destinations. (wavewalk, waterwalk,
shadewalk)
>
> Seas and flood may now be cast/sang remotely in the same manner as
> shadowfall, allowing you better access to your gate ability. Remember
you
> have to have both your LOCAL ROOM and the REMOTE ROOM wet before you can

> gate from/to those locations.
>
If you notice anything messed up, or they stop working let me know please.
Sirene, Wu-Jen (Water Sphere) and Aramitama - Trix Wed, 27 Jan 2016 04:01:12 PST
You should no longer forget destinations. (wavewalk, waterwalk, shadewalk)

Seas and flood may now be cast/sang remotely in the same manner as
shadowfall, allowing you better access to your gate ability. Remember you
have to have both your LOCAL ROOM and the REMOTE ROOM wet before you can
gate from/to those locations.
Changeling custom form - Uzziel Sun, 17 Jan 2016 05:28:57 PST
Custom has been fixed. You will now unshift if your SP gets too low.
Stuff - Trix Sun, 17 Jan 2016 02:11:35 PST
The toplist now lists 100 people instead of 400 people. (Baratus change
approved by Darkpoole)
Amplify now displays the correct requirements in both the help file, and
it is no longer shown under wulist parameta incorrectly.
Class & Pit Mazes - Trix Sat, 16 Jan 2016 18:20:30 PST
I have converted all the mazes to use a standard generator instead of a
unique one per maze. If you notice anything weird let me know.

Main things I'm concerned with:
Potentially spawning the wrong subclasses in the class mazes.
Levels on monsters not being set appropriately.
Monsters not responding to the names to which they used to respond.
Any errors being thrown at all.

Page last updated on March 07 2015 22:03:52