help > map
MAPS

The 'map' command presents you with a graphical representation of the room
you are currently in.

Example:

    You have trouble seeing in the dim light.
    ######  ######    @   Sebastian
    #.M..........#    U   Uzziel the wyvern
    #............#    A   Azura (levitating)
    #.........U..#    M   Mykonos the legend
     .....@......     R   Azura's rat
    #..A.........#    i   a quiver of 10 fire arrows
    #...R....i...#    
    #............#    
    ######  ######    

Where each '#' character is the perimeter of the room, '.' is an empty
square and blank spaces are exits leading out of the room in that direction.

The legend on the right hand side only shows as many elements that will fit
vertically.  Elements in the map are sorted in the following order:

    Players, NPCs, Armour, Weapons

Other items in a room are shown last.  The 'map' command is NOT guaranteed
to show ALL items in the room, it will only show the first few in a large
room.

You can colour the walls using the 'map_wall' colour setting, and colour
yourself using the 'map_self' colour setting.  Other elements of the map
use your existing colour settings for Players, NPCs, etc.


--
Updated Mar 04 - Sebastian