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help > skills > chains --------------------------------------------------------------------- Skill : Chains Class : Cenobite Cost : 20, 30 per round Casting Time : 1 round Stats : Some Int, Some Con Syntax : do chains Examples : do chains do chains cease If there is one thing that the Cenobites are loathed for, and one thing that has stood out in the memories of their countless victims over the centuries, it is their Chains. These horrible, hooked, barbed, and bladed instruments of their exquisitely cruel aspect strike fear and horror into all who view them. By means unknown to all but the Cenobites themselves, these fell chains manifest from what appears to be nothingness, suddenly becoming an ambient feature of the environment around the Cenobite. They hang from ceilings, trees, or even the plain sky, and seem to react to the whims of the Cenobite. The Chains will utterly butcher an area. While the chains are present in an area, they will assault the room in a whipping, storm-like frenzy. They will rip and shred any material creature within an area, and will continue to do so until the Cenobite commands them to stop. The horrific scene created when the Chains are assailing is both dangerous and terrifying to all but the most stalwart of souls. Some of the Cenobite's skills require the presence of the Chains in order to function. By commanding the chains to "cease", it will end any and all commands that the Chains are obeying. --------------------------------------------------------------------- |
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