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help > hero
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Upon reaching 50,000,000 experience points a player will achieve hero
status, that is, instead of just being level 19 you will now be 19+1.
As a hero you will no longer earn experience as a normal player, but will
have all experienced gained filtered through the hero filter. A new
channel will also be made available to the new proud hero, the hero
channel. To join it, just type hero /on.

The rest of this help file will show a post taken from the Explorer's
guild board. Wildcat posted it when the new hero system was brought into
play, the post explains the filter and the reasoning behind it.

Greetings all...  

A lot of people have been questioning when a Hero Replacement system
will come into play, so we had brainstormed for a bit and came up with
a workable solution that by the time you read this will be in place.
The basic concept of the new system is that the cost to reach the new
levels rises linearlly, however the experience you receive will be
exponentially reduced.  For each level of hero stature you attain,
the experience you receive will be lowered by 2/3rds, and this effect
is cumulative.  However, the cost to reach each newer level will only
increase 25 million.  To demonstrate it better, look at this chart
I've prepared comparing the old system with the new system, the first
column is what level you are, the second is the experiences required
to be that one previously, the third is how much xp needed to reach
the next hero level.  Finally we go to the new system, the 4th is how
much is needed NOW to hit each hero level, followed by the static
amount needed to hit the next level now, and the last column is what
percentage of exp the level will keep.

Level   Old Exp  Cost Next  New Exp  New Next  New %
+1         60M       40M      50M      25M     66%
+2        100M       60M      75M      25M     44%
+3        160M       80M     100M      25M     29%
+4        240M      100M     125M      25M     19%
+5        340M      120M     150M      25M     13%
+6        460M      140M     175M      25M      8%

While all of this may look excessive (I keep THIRTEEN PERCENT OF THE
EXP I EARN AT +5?!?!?!) However, if you look at it from the point of
view of how many monsters worth 20k exp it would require to reach each
level (That's right another table) Column 2 shows how many to reach
the next level before, column 3 how many total to reach that level.
Column 3 is how many to reach the next level now, and the last column
is how many to reach it totally.  As you can see all the way up the
scale it's actually easier.  

          OLD                NEW
Lvl  20k      total      20k    total
+1   2000      2000     1250     1250
+2   3000      5000     1875     3125
+3   4000      9000     2812     5937
+4   5000     14000     4218    10155 
+5   6000     20000     6328    16483
+6   7000     27000     9492    25975


Finally, I will leave you with a chart that will show the previous and
new experience amounts and what level you will be based upon it.  Any
questions please mail them to (admin)

Old XP  New Xp  New Level
50m     50m     19+1
75m     66.6m   19+1
88m     75m     19+2
100m    80.6m   19+2
125m    96.6m   19+2
144m    100m    19+3
150m    102m    19+3
200m    117m    19+3
228m    125m    19+4
250m    132m    19+4
354m    150m    19+5
460m    164m    19+5
541m    175m    19+6

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BoBBo 99