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help > skills > animality
Skill        :   Animality
Class        :   Beastmaster       
Cost         :   20 (non-adjustable)
Skill Type   :   Active
Casting time :   0
Stats Base   :   Dexterity, Constitution
Difficulty   :   Level 0
Syntax       :   do animality <target>    
Examples     :   do animality
                 do animality whip

	While bonded, the Beastmaster's mind has a focused 
comprehension of animal combat tactics.  Thus, he may perform a
ruthless attack: an animality.  This attack seeks to exploit
the prey, attacking at the most opportune moment.  When used
outside of combat with the prey, it will hence tend to be more
damaging.  If used against an opponent preoccupied with another
foe, this skill will NOT start combat with that target.  Thus,
a truly opportune Beastmaster may utilize this skill to its
maximum potential in such situations.  If used in combat against
the Beastmaster's foe, this skill is a tad more chaotic.  There
is a chance it will be an opportune blow, but even being so, it
might not do any extra damage.
See also: help skill bond