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help > spells > sin
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Spell        :   Sin
Class        :   Demon
Cost         :   20
Spell type   :   Control
Difficulty   :   Level 2
Cast Time    :   Variable
Syntax       :   cast sin [modifier] <which sin> [target] [for subject]

Causes the victim of the spell to suffer from an intense case of some
one of the deadly sins.  The possible sins are:
   *greed*: victim may not spend money, nor may he drop or give any
            object
   *sloth*: victim will act very slowly
   *rage*: victim will not willingly leave combat, and will pursue
           opponents who flee.
   *gluttony*: victim will cram him/her/itself on whatever is
               available that it can eat or drink.  If subject is
               specified, it will only eat that item.
   *lust*: victim will not willingly attack the subject (default to
           the caster) and may attack those who attempt to harm the
           caster.
 
Sin can only be modified with negative modifiers.
Sin will not work against a berserking target, as their mind is not
responsive in the state of no control.

Note that the subject will react aggressively unless this spell is
cast quietly.
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