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		<id>http://tsunami.thebigwave.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kilgore</id>
		<title>Tsunami Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://tsunami.thebigwave.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kilgore"/>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php/Special:Contributions/Kilgore"/>
		<updated>2026-04-03T18:33:54Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=107</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=107"/>
				<updated>2010-01-08T20:02:55Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;head&amp;gt;&lt;br /&gt;
&amp;lt;link rel=&amp;quot;stylesheet&amp;quot; type=&amp;quot;text/css&amp;quot; href=&amp;quot;common.css&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/head&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=106</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=106"/>
				<updated>2010-01-08T20:00:42Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table class=&amp;quot;race&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;race.left&amp;quot;&amp;gt;Strength&amp;lt;td class=&amp;quot;race.right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;race.left&amp;quot;&amp;gt;Dexterity&amp;lt;td class=&amp;quot;race.right&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;race.left&amp;quot;&amp;gt;Intelligence&amp;lt;td class=&amp;quot;race.right&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;race.left&amp;quot;&amp;gt;Constitution&amp;lt;td class=&amp;quot;race.right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=105</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=105"/>
				<updated>2010-01-08T19:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Common.css&amp;diff=104</id>
		<title>Common.css</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Common.css&amp;diff=104"/>
				<updated>2010-01-08T19:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with 'table.race { font-weight: bold; font-size: medium; border: 1; }  td.race.left { width: 70%; text-align: left; }  td.race.right { width: 30%; text-align:center; font-color: red; }'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;table.race&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.race.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.race.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=103</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=103"/>
				<updated>2010-01-08T18:10:31Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
table&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=102</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=102"/>
				<updated>2010-01-08T18:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
table&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=101</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=101"/>
				<updated>2010-01-08T18:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Strength&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Dexterity&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Intelligence&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=100</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=100"/>
				<updated>2010-01-08T18:08:34Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
table&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Strength&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Dexterity&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Intelligence&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=99</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=99"/>
				<updated>2010-01-08T18:05:56Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
table&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Strength&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Dexterity&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Intelligence&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=98</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=98"/>
				<updated>2010-01-08T18:05:36Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
table&lt;br /&gt;
{&lt;br /&gt;
font-weight: bold;&lt;br /&gt;
font-size: medium;&lt;br /&gt;
border: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.left&lt;br /&gt;
{&lt;br /&gt;
width: 70%;&lt;br /&gt;
text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.right&lt;br /&gt;
{&lt;br /&gt;
width: 30%;&lt;br /&gt;
text-align:center;&lt;br /&gt;
font-color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Strength&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Dexterity&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Intelligence&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td class=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;td class=&amp;quot;right&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=97</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=97"/>
				<updated>2010-01-08T17:56:18Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Stats&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=&amp;quot;70%&amp;quot;&amp;gt;Strength&amp;lt;td width=&amp;quot;30%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=96</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=96"/>
				<updated>2010-01-08T17:54:51Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=&amp;quot;70%&amp;quot;&amp;gt;Strength&amp;lt;td width=&amp;quot;30%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=95</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=95"/>
				<updated>2010-01-08T17:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=&amp;quot;70%&amp;quot;&amp;gt;Strength&amp;lt;td width=&amp;quot;30%&amp;quot;style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=93</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=93"/>
				<updated>2010-01-06T21:29:56Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=92</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=92"/>
				<updated>2010-01-06T21:15:58Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold&amp;quot;; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td style=&amp;quot;text-align:center&amp;quot;&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=91</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=91"/>
				<updated>2010-01-06T21:08:21Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold&amp;quot;; font-size:medium&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=90</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=90"/>
				<updated>2010-01-06T21:04:58Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
&amp;lt;b&amp;gt;Centaurs start with second degree Air for the Wu-Jen mage subclass.&amp;lt;/b&amp;gt;&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=89</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=89"/>
				<updated>2010-01-06T21:02:47Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;/table&amp;gt;      1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=88</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=88"/>
				<updated>2010-01-06T21:01:08Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=87</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=87"/>
				<updated>2009-12-19T20:41:56Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;        1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=86</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=86"/>
				<updated>2009-12-19T20:40:55Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{{stats}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{skills}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{extra}}}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{{terrain}}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=85</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=85"/>
				<updated>2009-12-19T20:37:12Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;        1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=84</id>
		<title>Centaur</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=84"/>
				<updated>2009-12-19T20:36:05Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strength&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dexterity&amp;lt;td&amp;gt;-5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Intelligence&amp;lt;td&amp;gt;-15&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Constitution&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|skills =&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;ride&amp;lt;td&amp;gt;+5&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;bow&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Max Sight&amp;lt;td&amp;gt;9&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Min Sight&amp;lt;td&amp;gt;1&amp;lt;/tr&amp;gt;        1&lt;br /&gt;
|terrain = &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;plains&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;road&amp;lt;td&amp;gt;+10&amp;lt;/tr&amp;gt;&lt;br /&gt;
}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=83</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Race&amp;diff=83"/>
				<updated>2009-12-18T21:21:29Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with '{{{description}}}'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{description}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=82</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=82"/>
				<updated>2009-12-18T21:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
Strength        +10&lt;br /&gt;
Dexterity        -5&lt;br /&gt;
Intelligence    -15&lt;br /&gt;
Constitution    +10&lt;br /&gt;
|skills =&lt;br /&gt;
ride             +5     bow             +10     stealth         -10&lt;br /&gt;
bowmaking       +10     dodge           -10     toughness        +5&lt;br /&gt;
charge          +10     ram              +5     armour          -10&lt;br /&gt;
fletch          +10     spear            +5     weaponry         -5&lt;br /&gt;
guts             +5     forage           +5     dagger           -5&lt;br /&gt;
run             +10     &lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
Max Sight        9&lt;br /&gt;
Min Sight        1&lt;br /&gt;
|terrain = &lt;br /&gt;
plains          +10&lt;br /&gt;
road            +10&lt;br /&gt;
forest           +5&lt;br /&gt;
hills            +5&lt;br /&gt;
ship             -5&lt;br /&gt;
town             -5&lt;br /&gt;
mountains       -10&lt;br /&gt;
building        -10&lt;br /&gt;
underground     -10&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=81</id>
		<title>Race</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Race&amp;diff=81"/>
				<updated>2009-12-18T19:35:42Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with '{{{Race |description = Centaurs are a race of woodland beings which are part human and part horse. They have the upper torso, arms, and head of a human, and the lower body of a l…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
Strength        +10&lt;br /&gt;
Dexterity        -5&lt;br /&gt;
Intelligence    -15&lt;br /&gt;
Constitution    +10&lt;br /&gt;
|skills =&lt;br /&gt;
ride             +5     bow             +10     stealth         -10&lt;br /&gt;
bowmaking       +10     dodge           -10     toughness        +5&lt;br /&gt;
charge          +10     ram              +5     armour          -10&lt;br /&gt;
fletch          +10     spear            +5     weaponry         -5&lt;br /&gt;
guts             +5     forage           +5     dagger           -5&lt;br /&gt;
run             +10     &lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
Max Sight        9&lt;br /&gt;
Min Sight        1&lt;br /&gt;
|terrain = &lt;br /&gt;
plains          +10&lt;br /&gt;
road            +10&lt;br /&gt;
forest           +5&lt;br /&gt;
hills            +5&lt;br /&gt;
ship             -5&lt;br /&gt;
town             -5&lt;br /&gt;
mountains       -10&lt;br /&gt;
building        -10&lt;br /&gt;
underground     -10&lt;br /&gt;
}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=80</id>
		<title>Centaur</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=80"/>
				<updated>2009-12-18T19:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Race&lt;br /&gt;
|description =&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
|stats =&lt;br /&gt;
Strength        +10&lt;br /&gt;
Dexterity        -5&lt;br /&gt;
Intelligence    -15&lt;br /&gt;
Constitution    +10&lt;br /&gt;
|skills =&lt;br /&gt;
ride             +5     bow             +10     stealth         -10&lt;br /&gt;
bowmaking       +10     dodge           -10     toughness        +5&lt;br /&gt;
charge          +10     ram              +5     armour          -10&lt;br /&gt;
fletch          +10     spear            +5     weaponry         -5&lt;br /&gt;
guts             +5     forage           +5     dagger           -5&lt;br /&gt;
run             +10     &lt;br /&gt;
|extra =&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
|sight = &lt;br /&gt;
Max Sight        9&lt;br /&gt;
Min Sight        1&lt;br /&gt;
|terrain = &lt;br /&gt;
plains          +10&lt;br /&gt;
road            +10&lt;br /&gt;
forest           +5&lt;br /&gt;
hills            +5&lt;br /&gt;
ship             -5&lt;br /&gt;
town             -5&lt;br /&gt;
mountains       -10&lt;br /&gt;
building        -10&lt;br /&gt;
underground     -10&lt;br /&gt;
}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=72</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=72"/>
				<updated>2009-12-14T21:58:53Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:center&amp;quot; cellspacing=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Race&amp;lt;th&amp;gt;Strength&amp;lt;th&amp;gt;Dexterity&amp;lt;th&amp;gt;Intelligence&amp;lt;th&amp;gt;Constitution&amp;lt;th&amp;gt;Max Sight&amp;lt;th&amp;gt;Min Sight&amp;lt;th&amp;gt;Skill Mods&amp;lt;th&amp;gt;Terrain Mods&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Centaur]]&lt;br /&gt;
|str = +10&lt;br /&gt;
|dex = -5&lt;br /&gt;
|int = -15&lt;br /&gt;
|con = +5&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = ride +5,bowmaking +10,charge + 10,etc&lt;br /&gt;
|terrain_mods = plains + 10,road + 10,etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Elf]]&lt;br /&gt;
|str = -5&lt;br /&gt;
|dex = +5&lt;br /&gt;
|int = +10&lt;br /&gt;
|con = -10&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = sword + 5,stealth + 5,steal + 5,etc&lt;br /&gt;
|terrain_mods = forest + 10,cultivated + 5,arctic - 5, etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=71</id>
		<title>Centaur</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=71"/>
				<updated>2009-12-14T21:55:16Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;text-align:top&amp;quot;&amp;gt;&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stat adjustments:&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Strength        +10&lt;br /&gt;
Dexterity        -5&lt;br /&gt;
Intelligence    -15&lt;br /&gt;
Constitution    +10&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Skill adjustments:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ride             +5     bow             +10     stealth         -10&lt;br /&gt;
bowmaking       +10     dodge           -10     toughness        +5&lt;br /&gt;
charge          +10     ram              +5     armour          -10&lt;br /&gt;
fletch          +10     spear            +5     weaponry         -5&lt;br /&gt;
guts             +5     forage           +5     dagger           -5&lt;br /&gt;
run             +10     &lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sight restrictions:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Max Sight        9&lt;br /&gt;
Min Sight        1&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Terrain combat adjustments:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
plains          +10&lt;br /&gt;
road            +10&lt;br /&gt;
forest           +5&lt;br /&gt;
hills            +5&lt;br /&gt;
ship             -5&lt;br /&gt;
town             -5&lt;br /&gt;
mountains       -10&lt;br /&gt;
building        -10&lt;br /&gt;
underground     -10&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=70</id>
		<title>Centaur</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Centaur&amp;diff=70"/>
				<updated>2009-12-14T21:52:40Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
Centaurs are a race of woodland beings which are part human and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and hunters in the realm.&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body armour.  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can 'permit' almost anyone with the ride skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to wield large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
Stat adjustments:&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Strength        +10&lt;br /&gt;
Dexterity        -5&lt;br /&gt;
Intelligence    -15&lt;br /&gt;
Constitution    +10&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Skill adjustments:&lt;br /&gt;
&lt;br /&gt;
ride             +5     bow             +10     stealth         -10&lt;br /&gt;
bowmaking       +10     dodge           -10     toughness        +5&lt;br /&gt;
charge          +10     ram              +5     armour          -10&lt;br /&gt;
fletch          +10     spear            +5     weaponry         -5&lt;br /&gt;
guts             +5     forage           +5     dagger           -5&lt;br /&gt;
run             +10     &lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Sight restrictions:&lt;br /&gt;
&lt;br /&gt;
Max Sight        9&lt;br /&gt;
Min Sight        1&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Terrain combat adjustments:&lt;br /&gt;
&lt;br /&gt;
plains          +10&lt;br /&gt;
road            +10&lt;br /&gt;
forest           +5&lt;br /&gt;
hills            +5&lt;br /&gt;
ship             -5&lt;br /&gt;
town             -5&lt;br /&gt;
mountains       -10&lt;br /&gt;
building        -10&lt;br /&gt;
underground     -10&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=69</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=69"/>
				<updated>2009-12-14T20:47:03Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:center&amp;quot; cellspacing=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Race&amp;lt;th&amp;gt;STR&amp;lt;th&amp;gt;DEX&amp;lt;th&amp;gt;INT&amp;lt;th&amp;gt;CON&amp;lt;th&amp;gt;Max Sight&amp;lt;th&amp;gt;Min Sight&amp;lt;th&amp;gt;Skill Mods&amp;lt;th&amp;gt;Terrain Mods&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Centaur]]&lt;br /&gt;
|str = +10&lt;br /&gt;
|dex = -5&lt;br /&gt;
|int = -15&lt;br /&gt;
|con = +5&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = ride +5,bowmaking +10,charge + 10,etc&lt;br /&gt;
|terrain_mods = plains + 10,road + 10,etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Elf]]&lt;br /&gt;
|str = -5&lt;br /&gt;
|dex = +5&lt;br /&gt;
|int = +10&lt;br /&gt;
|con = -10&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = sword + 5,stealth + 5,steal + 5,etc&lt;br /&gt;
|terrain_mods = forest + 10,cultivated + 5,arctic - 5, etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=68</id>
		<title>Abyss</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=68"/>
				<updated>2009-12-14T20:43:29Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Kyldiss&amp;diff=67</id>
		<title>Kyldiss</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Kyldiss&amp;diff=67"/>
				<updated>2009-12-14T20:43:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ahhh, Ancient Kyldiss, Land of Waking Dreams!  Kyldiss was the most&lt;br /&gt;
splendourous lands of elder times.  There, the people discovered the&lt;br /&gt;
lost art of DreamWeaving!&lt;br /&gt;
&lt;br /&gt;
It was once located in the rich valleys near the Spine of the World,&lt;br /&gt;
but now, the ancient city is buried beneath a glacier high in the&lt;br /&gt;
great Glacial Mountains, south of Dixton.&lt;br /&gt;
&lt;br /&gt;
The city lies under a dire curse spawned from the DreamWars that even&lt;br /&gt;
legends dare not speak of...though, once a man, Jarrod by name told&lt;br /&gt;
me a tale, a tale that made me forever swear off adventuring and seek&lt;br /&gt;
the warm, safe, sane confines of the bar...why do you think I drink&lt;br /&gt;
so much?&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=66</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=66"/>
				<updated>2009-12-14T20:39:53Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to the Tsunami Wiki'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Races]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[:Category:Areas|Areas]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=65</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=65"/>
				<updated>2009-12-14T20:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to the Tsunami Wiki'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Races]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[:Category:Areas]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=64</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Main_Page&amp;diff=64"/>
				<updated>2009-12-14T20:35:36Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to the Tsunami Wiki'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Races]]&lt;br /&gt;
[[:Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Kyldiss&amp;diff=63</id>
		<title>Kyldiss</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Kyldiss&amp;diff=63"/>
				<updated>2009-12-14T20:34:44Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with '&amp;lt;h3&amp;gt;Kyldiss&amp;lt;/h3&amp;gt; Ahhh, Ancient Kyldiss, Land of Waking Dreams!  Kyldiss was the most splendourous lands of elder times.  There, the people discovered the lost art of DreamWeaving…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;Kyldiss&amp;lt;/h3&amp;gt;&lt;br /&gt;
Ahhh, Ancient Kyldiss, Land of Waking Dreams!  Kyldiss was the most&lt;br /&gt;
splendourous lands of elder times.  There, the people discovered the&lt;br /&gt;
lost art of DreamWeaving!&lt;br /&gt;
&lt;br /&gt;
It was once located in the rich valleys near the Spine of the World,&lt;br /&gt;
but now, the ancient city is buried beneath a glacier high in the&lt;br /&gt;
great Glacial Mountains, south of Dixton.&lt;br /&gt;
&lt;br /&gt;
The city lies under a dire curse spawned from the DreamWars that even&lt;br /&gt;
legends dare not speak of...though, once a man, Jarrod by name told&lt;br /&gt;
me a tale, a tale that made me forever swear off adventuring and seek&lt;br /&gt;
the warm, safe, sane confines of the bar...why do you think I drink&lt;br /&gt;
so much?&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=62</id>
		<title>Abyss</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=62"/>
				<updated>2009-12-14T20:33:36Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;Abyss&amp;lt;/h3&amp;gt;&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=61</id>
		<title>Abyss</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Abyss&amp;diff=61"/>
				<updated>2009-12-14T20:33:19Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with '&amp;lt;h3&amp;gt;Abyss&amp;lt;h3&amp;gt; East and north of town is a castle...filled with creatures that have risen from the grave....an old run down ruin inhabited by things that stalk the night and hate …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;Abyss&amp;lt;h3&amp;gt;&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=60</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=60"/>
				<updated>2009-12-14T20:14:41Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;{{{name}}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{{description}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=59</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=59"/>
				<updated>2009-12-14T20:13:20Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;{{{name}}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{{description}}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=58</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=58"/>
				<updated>2009-12-14T20:12:35Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;{{{name}}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{{description}}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=53</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=53"/>
				<updated>2009-12-14T20:08:01Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area&lt;br /&gt;
|name = Abyss&lt;br /&gt;
|description =&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=52</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=52"/>
				<updated>2009-12-14T20:07:40Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=50</id>
		<title>Template:Area old2</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=50"/>
				<updated>2009-12-14T20:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: moved Template:Area old1 to Template:Area old2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area&lt;br /&gt;
|name = Abyss&lt;br /&gt;
|description =&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old1&amp;diff=51</id>
		<title>Template:Area old1</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old1&amp;diff=51"/>
				<updated>2009-12-14T20:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: moved Template:Area old1 to Template:Area old2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Area old2]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=48</id>
		<title>Template:Area old2</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=48"/>
				<updated>2009-12-14T20:05:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: moved Template:Area to Template:Area old1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area&lt;br /&gt;
|name = Abyss&lt;br /&gt;
|description =&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=49</id>
		<title>Template:Area</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area&amp;diff=49"/>
				<updated>2009-12-14T20:05:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: moved Template:Area to Template:Area old1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Area old1]]&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=43</id>
		<title>Template:Area old2</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Template:Area_old2&amp;diff=43"/>
				<updated>2009-12-14T19:54:19Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: Created page with '{{Area |name = Abyss |description = East and north of town is a castle...filled with creatures that have risen from the grave....an old run down ruin inhabited by things that sta…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area&lt;br /&gt;
|name = Abyss&lt;br /&gt;
|description =&lt;br /&gt;
East and north of town is a castle...filled with creatures that have&lt;br /&gt;
risen from the grave....an old run down ruin inhabited by things&lt;br /&gt;
that stalk the night and hate the living.&lt;br /&gt;
&lt;br /&gt;
Somewhere in that castle is a scroll that is said to have the power&lt;br /&gt;
to open a portal to the very pits of hell itself!&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=42</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Races&amp;diff=42"/>
				<updated>2009-12-14T19:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;Kilgore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align:center&amp;quot; cellspacing=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;The following humanoid races exist in the realms of Tsunami:&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Race&amp;lt;th&amp;gt;STR&amp;lt;th&amp;gt;DEX&amp;lt;th&amp;gt;INT&amp;lt;th&amp;gt;CON&amp;lt;th&amp;gt;Max Sight&amp;lt;th&amp;gt;Min Sight&amp;lt;th&amp;gt;Skill Mods&amp;lt;th&amp;gt;Terrain Mods&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Centaur]]&lt;br /&gt;
|str = +10&lt;br /&gt;
|dex = -5&lt;br /&gt;
|int = -15&lt;br /&gt;
|con = +5&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = ride +5,bowmaking +10,charge + 10,etc&lt;br /&gt;
|terrain_mods = plains + 10,road + 10,etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Races&lt;br /&gt;
|race = [[Elf]]&lt;br /&gt;
|str = -5&lt;br /&gt;
|dex = +5&lt;br /&gt;
|int = +10&lt;br /&gt;
|con = -10&lt;br /&gt;
|max_sight = 9&lt;br /&gt;
|min_sight = 1&lt;br /&gt;
|skill_mods = sword + 5,stealth + 5,steal + 5,etc&lt;br /&gt;
|terrain_mods = forest + 10,cultivated + 5,arctic - 5, etc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kilgore</name></author>	</entry>

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