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		<title>Change 6805 - Revision history</title>
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		<updated>2026-04-07T06:10:26Z</updated>
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		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Change_6805&amp;diff=15780&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Fri Apr 03 21:27:17 2026 &lt;br&gt;Posted by : Marisil &lt;br&gt;Title : Shaman QoL, Part 3 &lt;br&gt;----------------------------------------&lt;br&gt;Greetings,&lt;br&gt;&lt;br&gt;All Sh...&quot;</title>
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				<updated>2026-04-03T21:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Fri Apr 03 21:27:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 3 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All Sh...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Fri Apr 03 21:27:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 3 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All Shaman skills/songs that use materia now allow for you to&amp;lt;br&amp;gt;forgo explicitly specifying a materia type when you use them.&amp;lt;br&amp;gt;If you omit a materia, the skill/song will automatically pick&amp;lt;br&amp;gt;the best type for the skill/song that you have available.&amp;lt;br&amp;gt;This should make Shamans easier to play without having to &amp;lt;br&amp;gt;necessarily worry about skill/song and materia combinations.&amp;lt;br&amp;gt;As long as you don't spend materia like a maniac without &amp;lt;br&amp;gt;killing anything, you shouldn't really run the risk of running&amp;lt;br&amp;gt;out of materia.  Of course, as has always bee the case, you &amp;lt;br&amp;gt;have to be killing mobs that provide the tier of materia that&amp;lt;br&amp;gt;your songs/skills are using, regardless of whether you specify&amp;lt;br&amp;gt;the exact materia or let the song/skill auto-select it for you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is one song that is an exception: rebirth.  It has a &amp;lt;br&amp;gt;dynamic materia cost which makes calculating an auto-selected&amp;lt;br&amp;gt;materia a bit more difficult code-wise.  I'll try to look into&amp;lt;br&amp;gt;that, but in full disclosure, there are only two materia that&amp;lt;br&amp;gt;give it a boost anyhow: roagmo and efantig (efantig being a&amp;lt;br&amp;gt;stronger boost).  So just set your alias to explicitly use one &amp;lt;br&amp;gt;of the two and forget about it. :)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On a final note, all Shaman songs/skills that were affected by&amp;lt;br&amp;gt;this change have been converted to a new skill system known as&amp;lt;br&amp;gt;&amp;quot;gen_skill&amp;quot;.  All &amp;quot;modern&amp;quot; skills use this system, and we have&amp;lt;br&amp;gt;been slowly moving &amp;quot;legacy&amp;quot; skills into the new paradigm for,&amp;lt;br&amp;gt;well...a decade or two.  Anyhow, I mention this because while&amp;lt;br&amp;gt;in theory this shouldn't cange the skill's behavior from the&amp;lt;br&amp;gt;standpoint of the player using it, in practice it sometimes &amp;lt;br&amp;gt;does.  Namely, it can alter the range of the &amp;quot;roll&amp;quot; (think of&amp;lt;br&amp;gt;dice) of the skill level whenever the skill is used (in &amp;lt;br&amp;gt;comparison to what used to &amp;quot;roll&amp;quot; with the old system.  So &amp;lt;br&amp;gt;after converting these Shaman songs/skills, don't be surprised &amp;lt;br&amp;gt;if things seem either underpowered or overpowered at first.  &amp;lt;br&amp;gt;It might take a bit of playtime for me to smooth out the rough &amp;lt;br&amp;gt;edges.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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