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| − | {{Race
| + | #REDIRECT [[Races]] |
| − | |description =
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| − | Centaurs are a race of woodland beings which are part human and part horse.
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| − | They have the upper torso, arms, and head of a human, and the lower body of
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| − | a large, powerful horse. Centaurs are considered primitive by many
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| − | 'civilized' races, as their society is tribal and very animistic. They
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| − | are, however, some of the most competent bowmen and hunters in the realm.
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| − | | |
| − | Their horse bodies are strong and healthy, though they can be awkward in
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| − | tight spaces. Centaurs are at home in the open grasslands, hills, and
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| − | forests, and they fight well there; they get uncomfortable when they can't
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| − | see the sky.
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| − | | |
| − | Because of their body structure, centaurs cannot wear boots or most normal
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| − | metal body armour. Suits of centaur-shaped barding can be found or forged,
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| − | however, as can horseshoes.
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| − | | |
| − | Their strong association with the natural world leaves centaurs with a set
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| − | of bones and hooves that weaken quickly after death.
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| − | | |
| − | As half-horse creatures, centaur have a number of advantages. Their strong
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| − | backs are suitable for carrying extra gear, as well as riders - centaurs
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| − | can 'permit' almost anyone with the ride skill to mount up on their backs.
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| − | Their extra legs give them the leverage needed to wield large (two-handed)
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| − | weapons in one hand. They sometimes use those same legs to attack, getting
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| − | extra hoof-strikes on their opponents. Lastly, centaurs are natural
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| − | runners, and can often keep running even when wounded.
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| − | |stats =
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| − | Strength +10
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| − | Dexterity -5
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| − | Intelligence -15
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| − | Constitution +10
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| − | |skills =
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| − | ride +5 bow +10 stealth -10
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| − | bowmaking +10 dodge -10 toughness +5
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| − | charge +10 ram +5 armour -10
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| − | fletch +10 spear +5 weaponry -5
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| − | guts +5 forage +5 dagger -5
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| − | run +10
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| − | |extra =
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| − | Centaurs start with second degree Air for the Wu-Jen mage subclass.
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| − | |sight =
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| − | Max Sight 9
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| − | Min Sight 1
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| − | |terrain =
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| − | plains +10
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| − | road +10
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| − | forest +5
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| − | hills +5
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| − | ship -5
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| − | town -5
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| − | mountains -10
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| − | building -10
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| − | underground -10
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| − | }}
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