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	<id>https://thebigwave.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Changes+Board+Bot</id>
	<title>Tsunami Wiki - User contributions [en]</title>
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	<updated>2026-11-05T02:08:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6963&amp;diff=15931</id>
		<title>Change 6963</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6963&amp;diff=15931"/>
		<updated>2026-11-05T02:07:09Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Nov 05 02:07:08 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Tsunami now speaks UTF-8 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The MUD now uses UTF-8 everywhere, including telnet, the web client, &amp;lt;br&amp;gt;Discord, the boards, mail and the database. Accented letters (� � � �), &amp;lt;br&amp;gt;curly quotes, symbols and emoji now show correctly for everyone, whichever &amp;lt;br&amp;gt;client they use, and they come through Discord intact in both directions. &amp;lt;br&amp;gt;Your saved aliases, titles, mail and tell history were converted. If you &amp;lt;br&amp;gt;had the same alias typed two different ways (for example &amp;quot;�&amp;quot; from two &amp;lt;br&amp;gt;clients), the newer one was kept.&amp;lt;br&amp;gt;Most clients need nothing done. Mudlet switches to UTF-8 by itself: we nw &amp;lt;br&amp;gt;offer the telnet CHARSET option. MUSHclient users should tick &amp;quot;UTF-8 &amp;lt;br&amp;gt;(Unicode)&amp;quot; in the world&#039;s Output settings.&amp;lt;br&amp;gt;If accented letters or symbols look like two odd characters (é instead of &amp;lt;br&amp;gt;�), or what you type loses its accents, your client is still using &amp;lt;br&amp;gt;Latin-1. This mostly happens with zMUD, older CMUD, BlowTorch or Windows &amp;lt;br&amp;gt;telnet. To go back to Latin-1, type:  setenv charset latin-1&amp;lt;br&amp;gt;With latin-1, characters your client can&#039;t show become the nearest plain &amp;lt;br&amp;gt;one (a curly quote becomes &#039;) or a &amp;quot;?&amp;quot;. Use &#039;setenv charset ascii&#039; for &amp;lt;br&amp;gt;plain ASCII only, or &#039;setenv charset auto&#039; (the default) to let your &amp;lt;br&amp;gt;client and the MUD agree on it again. The setting is account-wide.&amp;lt;br&amp;gt;Report anything that looks wrong with &#039;bug&#039; or &#039;typo&#039;.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6962&amp;diff=15930</id>
		<title>Change 6962</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6962&amp;diff=15930"/>
		<updated>2026-11-05T01:26:00Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Nov 05 01:25:59 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Tell several players at once &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;You can send one tell to several players again: separate the names with &amp;lt;br&amp;gt;commas and no spaces, for example &#039;tell Frug,Friend,Hotmudchick Hi guys!&#039;. &amp;lt;br&amp;gt;Each player gets the tell as if you had told them on their own, so offline &amp;lt;br&amp;gt;players have it stored and Discord-linked players get it there too. You &amp;lt;br&amp;gt;can name up to 10 players at once, and repeated names are only told once.&amp;lt;br&amp;gt;&#039;retell&#039; after a group tell goes to the whole group again.&amp;lt;br&amp;gt;&#039;tell friends&#039; now works when more than one of your friends is online. &amp;lt;br&amp;gt;Before, it failed with &amp;quot;No player named... exists&amp;quot;.&amp;lt;br&amp;gt;See &#039;help tell&#039;.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6961&amp;diff=15929</id>
		<title>Change 6961</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6961&amp;diff=15929"/>
		<updated>2026-11-05T01:13:05Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Nov 05 01:13:05 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Old board archives on the website &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The archived boards (the attic, 2006-2026) can now be read on the website: &amp;lt;br&amp;gt;https://www.thebigwave.net/board.php?attic=1&amp;lt;br&amp;gt;Public boards (Suggestion, Explorer, Humour, Changes, Main, Praise, War, &amp;lt;br&amp;gt;Equipment, Magewar, Feedback, Meet-up) are open to everyone, for example &amp;lt;br&amp;gt;https://www.thebigwave.net/board.php?attic=1&amp;amp;board=suggestionboard&amp;lt;br&amp;gt;Guild board archives can be read by members of that guild (Monk Board: &amp;lt;br&amp;gt;monks), and the Wiz Board archives by wizards. Log in on the page with &amp;lt;br&amp;gt;your character name. If you were already logged in on th website, log out &amp;lt;br&amp;gt;and in again first: https://www.thebigwave.net/logout.php&amp;lt;br&amp;gt;The current boards are still at https://www.thebigwave.net/board.php, &amp;lt;br&amp;gt;which now links to the archives.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6960&amp;diff=15928</id>
		<title>Change 6960</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6960&amp;diff=15928"/>
		<updated>2026-11-05T00:46:20Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Nov 05 00:46:19 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Armour wear rules and PK checks cleaned up &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Armour now decides who can wear it from one shared set of rules (race, &amp;lt;br&amp;gt;class and subclass), instead of an old hard-coded list of class numbers. &amp;lt;br&amp;gt;All three armour bases (/obj/armour and both gen_eq armour inherits) use &amp;lt;br&amp;gt;it. For every character with a current subclass nothing changes: the same &amp;lt;br&amp;gt;characters were checked before and after and got identical answers for &amp;lt;br&amp;gt;every armour type, metal or not.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Characters without a current subclass now follow their class&#039;s armour &amp;lt;br&amp;gt;rules instead of the old per-class list, which refusd dragons, fey, &amp;lt;br&amp;gt;monsters and horrors almost everything. Beginners follow their race&#039;s &amp;lt;br&amp;gt;rules as before.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed: checking whether you could wear an armour could leave the game &amp;lt;br&amp;gt;treating you as the current player after the check (a stray this_player). &amp;lt;br&amp;gt;Wizards can now wear any armour, as they can already wield any weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PK: the Spy-vs-Spy rule and the Chaosmage exceptions (may attack &amp;lt;br&amp;gt;immortals, ignores PK OFF) now live in the Spy and Chaosmage subclass &amp;lt;br&amp;gt;shadows instead of being hard-coded in the player object. The rules &amp;lt;br&amp;gt;themselves are unchanged. Players pick this up on their next login.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour items already loaded keep the old check until they are reloaded or &amp;lt;br&amp;gt;the next reboot.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6959&amp;diff=15927</id>
		<title>Change 6959</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6959&amp;diff=15927"/>
		<updated>2026-11-05T00:27:44Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Nov 05 00:27:43 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Channel /last: more history and time windows &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Channel history now goes back much further, and /last can show a time &amp;lt;br&amp;gt;window as well as a number of messages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;channel&amp;gt; /last        the last 15 messages, as before&amp;lt;br&amp;gt;  &amp;lt;channel&amp;gt; /last 200    the last 200 messages (up to 500, for everyone)&amp;lt;br&amp;gt;  &amp;lt;channel&amp;gt; /last 180m   everything from the last 180 minutes&amp;lt;br&amp;gt;  &amp;lt;channel&amp;gt; /last 3h     everything from the last 3 hours&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A time window can go back as far as you like, and shows up to the latest &amp;lt;br&amp;gt;500 messages in it. Listings of an hour or more show the date and time of &amp;lt;br&amp;gt;eachmessage instead of &amp;quot;minutes ago&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Long listings are paged like &#039;more&#039;: enter for the next page, b to go &amp;lt;br&amp;gt;back, q to quit, /text to search. If you&#039;d rather get everything at once, &amp;lt;br&amp;gt;use &#039;setenv pager off&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;History is kept across reboots, so &#039;chat /last 12h&#039; still works right &amp;lt;br&amp;gt;after one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Thanks to Wildcat for the 2012 todo, bug 11636.)&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6958&amp;diff=15926</id>
		<title>Change 6958</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6958&amp;diff=15926"/>
		<updated>2026-11-04T21:54:29Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 21:54:29 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Aggressive monster colours and (AGGRO) tags &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;You can now give aggressive monsters a separate colour in room listings:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  colour aggressive_monster RED+BOLD&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To use it across your account:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  colour account aggressive_monster RED+BOLD&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Without this setting, monsters keep your existing living colour. To remove &amp;lt;br&amp;gt;it, use &#039;colour aggressive_monster&#039;, or &#039;colour account &amp;lt;br&amp;gt;aggressive_monster&#039; for the account setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BLINDMODE now adds a plain (AGGRO) tag to aggressive monsters in room &amp;lt;br&amp;gt;summaries, including look and whereami. The tag works with colours &amp;lt;brdisabled, so screen readers can announce it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside BLINDMODE, the tag is hidden by default. To enable it:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  setenv aggro_tag on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use &#039;setenv aggro_tag off&#039; to hide it again outside BLINDMODE. This &amp;lt;br&amp;gt;setting is account-wide; the tag and colour can be used independently.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both indicators reflect a monster&#039;s aggression towards you. They do not &amp;lt;br&amp;gt;guarantee that it can overcome stealth or protection and attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thanks to Gadwall for report 19070.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6956&amp;diff=15925</id>
		<title>Change 6956</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6956&amp;diff=15925"/>
		<updated>2026-11-04T21:02:45Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 21:02:45 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Warlords can now name their squires &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Warlords at level 19+1 can now name their squires with:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  do squire name &amp;lt;name&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can also use fname &amp;lt;name&amp;gt; while your squire is summoned. The name is &amp;lt;br&amp;gt;remembered across summons. Use do squire name or fname without a name to &amp;lt;br&amp;gt;clear it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Names must follow the normal naming restrictions: one word, letters only, &amp;lt;br&amp;gt;up to 12 characters. Existing player names, reserved names, banished names &amp;lt;br&amp;gt;and names already used by a living creature are unavailable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only the warlord and current members of their party can target the quire &amp;lt;br&amp;gt;by its custom name. The usual squire aliases still work for everyone.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you already have a squire summoned, dismiss and resummon it to use this &amp;lt;br&amp;gt;change.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thanks to Pintail for the suggestion (19221).&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6955&amp;diff=15924</id>
		<title>Change 6955</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6955&amp;diff=15924"/>
		<updated>2026-11-04T20:57:05Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 20:57:05 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : /room is gone: wars, shops and lots moved &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The old /room directory has been emptied and removed, without a reboot (bug &amp;lt;br&amp;gt;7410).&amp;lt;br&amp;gt;War moved to /d/war/war. TWar now runs from /d/war/twar only; the old &amp;lt;br&amp;gt;second copy in /room/twar is archived. This also fixes TWar paying War &amp;lt;br&amp;gt;Tokens twice and its stats not reaching the database.&amp;lt;br&amp;gt;Shops moved to /d/mudlib/shops (shop saves in /data/shops). Player lots &amp;lt;br&amp;gt;moved to /d/mudlib/shops/lots; every owned lot and shop kept its owner and &amp;lt;br&amp;gt;stock.&amp;lt;br&amp;gt;Saved items, lockers, houses and mail were updated to the new paths. &amp;lt;br&amp;gt;Wizards: use th new paths in your code; writes under /room are refused &amp;lt;br&amp;gt;now.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6954&amp;diff=15923</id>
		<title>Change 6954</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6954&amp;diff=15923"/>
		<updated>2026-11-04T20:35:34Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 20:35:33 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Wyvern &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Wyverns now have camouflage instead of blend, allowing concealed movement &amp;lt;br&amp;gt;through natural terrain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Paralytic and muscle sting now also apply the normal toxin effect, subject &amp;lt;br&amp;gt;to its usual checks.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6952&amp;diff=15921</id>
		<title>Change 6952</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6952&amp;diff=15921"/>
		<updated>2026-11-04T19:43:21Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 19:43:21 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Churning through bugs and suggestions. &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The following bugfixes and suggestions have been implmeneted and should be &amp;lt;br&amp;gt;live now:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Orcus’s newly tracked minions now disappear immediately when he dies.&amp;lt;br&amp;gt;Devoured enemies show &amp;lt;devoured&amp;gt; in their shorts.&amp;lt;br&amp;gt;Contagion protects party members, war teammates, and allied followers now.&amp;lt;br&amp;gt;Inspire decay says “less inspired” now.&amp;lt;br&amp;gt;Added bid minbid and accepts the advertised first-bid price.&amp;lt;br&amp;gt;Added auction command instructions.&amp;lt;br&amp;gt;Auction purchases are now automatically marked.&amp;lt;br&amp;gt;Untargeted &#039;greet&#039; emote greets everyone.&amp;lt;br&amp;gt;Added ombinable shop filters: list usable and list nosave (list usable &amp;lt;br&amp;gt;nosave also works)&amp;lt;br&amp;gt;NPC-forged equipment is no longer automatically marked.&amp;lt;br&amp;gt;Rest now explains movement and combat interruptions.&amp;lt;br&amp;gt;Added party nofollowers on|off, party forcefollow [all|name], and setenv &amp;lt;br&amp;gt;no_party_forcefollow 1.&amp;lt;br&amp;gt;Pickup messages show full item descriptions and containers for single item &amp;lt;br&amp;gt;pickups.&amp;lt;br&amp;gt;Shop listings show minimum item levels.&amp;lt;br&amp;gt;Aincrad dungeon enemies support the aincrad_monster alias now.&amp;lt;br&amp;gt;Vampire gains are ordered by family learning cost.&amp;lt;br&amp;gt;Wu-jen help explains spell slots and selecting spells.&amp;lt;br&amp;gt;Paralysis displays seconds remaining.&amp;lt;br&amp;gt;Untargeted bleed selects the grappled victim.&amp;lt;br&amp;gt;Pixies display (gathering) while gathering pollen.&amp;lt;br&amp;gt;Shaking an exhausted healing helmet now destroys it.&amp;lt;br&amp;gt;Offering flour to Morgantha gives immediate confirmation.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6951&amp;diff=15920</id>
		<title>Change 6951</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6951&amp;diff=15920"/>
		<updated>2026-11-04T18:58:25Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 18:58:25 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Changes board on Discord fixed &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Posts from this board show up in Discord&#039;s #changes channel again as a&amp;lt;br&amp;gt;proper code block.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Two things had broken it. Posts longer than one Discord message (2000&amp;lt;br&amp;gt;characters) were split without closing the code block, so the rest showed&amp;lt;br&amp;gt;up as loose text. And since the new formatting engine went in on 3 Nov, &amp;lt;br&amp;gt;the&amp;lt;br&amp;gt;backticks that start the block were being escaped. Long posts now close &amp;lt;br&amp;gt;and&amp;lt;br&amp;gt;reopen the block in each piece, and the board sends its text as markup &amp;lt;br&amp;gt;that&amp;lt;br&amp;gt;turns into a real code block.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The two &amp;quot;Bug sweep 30-Oc&amp;quot; posts are still the broken ones in Discord. &amp;lt;br&amp;gt;Read&amp;lt;br&amp;gt;them here on the board or on the wiki.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6950&amp;diff=15919</id>
		<title>Change 6950</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6950&amp;diff=15919"/>
		<updated>2026-11-04T18:53:00Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 18:52:59 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Linkdead fix for webclient players &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Players who lose their connection while using the webclient (or TsunamiUI) &amp;lt;br&amp;gt;are now correctly marked as linkdead. Your character is moved to safety in &amp;lt;br&amp;gt;the linkdead room as usual, and if you don&#039;t reconnect it will autoquit &amp;lt;br&amp;gt;normally, keeping your inventory, instead of lingering in the game &amp;lt;br&amp;gt;indefinitely.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6948&amp;diff=15918</id>
		<title>Change 6948</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6948&amp;diff=15918"/>
		<updated>2026-11-04T01:57:38Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Nov 04 01:57:37 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Channel history now survives reboots &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Channel history is now saved across reboots. /last on a channel shows its &amp;lt;br&amp;gt;recent messages even right after a reboot or update, instead of starting &amp;lt;br&amp;gt;empty. It is still limited to the last 50 messages.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6947&amp;diff=15917</id>
		<title>Change 6947</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6947&amp;diff=15917"/>
		<updated>2026-11-03T22:28:37Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Nov 03 22:28:37 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : New text formatting, tags and settings &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Tonight&#039;s reboot brought in a new system for colours and text layout. Your &amp;lt;br&amp;gt;settings have already been carried over to the new names (15,793 &amp;lt;br&amp;gt;characters and 60 accounts were updated), so there is nothing you need to &amp;lt;br&amp;gt;do.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;WHAT YOU SEE&amp;lt;br&amp;gt;Everything you receive is now laid out for your own client: your colours, &amp;lt;br&amp;gt;your screen width, your settings. Colours your client can&#039;t show are &amp;lt;br&amp;gt;matched to the nearest one it can, and the game now asks your client how &amp;lt;br&amp;gt;many colours it supports, so Mudlet and modern terminals get full colou &amp;lt;br&amp;gt;on their own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW TAGS (on channels, tells, says, poses and boards)&amp;lt;br&amp;gt;[code]&amp;lt;br&amp;gt;[b]bold[/b]  [i]italic[/i]  [u]underline[/u]  [s]strike[/s]&amp;lt;br&amp;gt;[color=red]red[/color]  [color=X45]xterm colour 45[/color]  &amp;lt;br&amp;gt;[color=#ff66cc]any colour[/color]&amp;lt;br&amp;gt;[url=https://thebigwave.net]a link[/url]  &amp;lt;br&amp;gt;[img]https://example.com/pic.png[/img]&amp;lt;br&amp;gt;[list][*]one[*]two[/list]   [list=1][*]numbered[*]list[/list]&amp;lt;br&amp;gt;[quote=Name]something said[/quote]   [spoiler]hidden until &amp;lt;br&amp;gt;selected[/spoiler]&amp;lt;br&amp;gt;[/code]&amp;lt;br&amp;gt;Use [code]...[/code] to show text exactly as typed. A tag that is never &amp;lt;br&amp;gt;closed, like [code][U][/code] or [code]arr[i][/code], shows as plain text, &amp;lt;br&amp;gt;and [code][[[/code] gives a single [code][[/code]. Links show their real &amp;lt;br&amp;gt;address after the name. Lists show up to 10 items on their own lines. On &amp;lt;br&amp;gt;Discord all of these turn into Discord formatting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SETTINGS (setenv), and what they replace&amp;lt;br&amp;gt;  terminal  auto (default), ansi, xterm256, truecolor or none&amp;lt;br&amp;gt;  color     on/off           (was no_color)&amp;lt;br&amp;gt;  wrap      on/off            (was nowrap)&amp;lt;br&amp;gt;  width     number or auto    (was columns)&amp;lt;br&amp;gt;  height    number or auto    (was rows)&amp;lt;br&amp;gt;  pager     on/off            (new: off shows long text all at once)&amp;lt;br&amp;gt;  commas    on/off            (was nocomma)&amp;lt;br&amp;gt;  screen_reader  on/off       (was screenreader; lists and code are read &amp;lt;br&amp;gt;out)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PAGER&amp;lt;br&amp;gt;Long text (help, boards, mail, files) now pages by what fits on your &amp;lt;br&amp;gt;screen. At the More prompt: enter = next, b = back, q = quit, /text = &amp;lt;br&amp;gt;find, n = next match, g 120 = go to line 120.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;See: help bbcode, help setenv, help more, help colour&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6946&amp;diff=15916</id>
		<title>Change 6946</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6946&amp;diff=15916"/>
		<updated>2026-11-02T17:05:18Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Nov 02 17:05:18 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Channel history &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Channel history has been expanded! Use &amp;quot;chat /last 50&amp;quot; to view up to 50 &amp;lt;br&amp;gt;recent messages. You can also request smaller amounts, such as &amp;quot;chat /last &amp;lt;br&amp;gt;30&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using &amp;quot;chat /last&amp;quot; without a number still shows the last 15 messages. This &amp;lt;br&amp;gt;applies to other standard channels too.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6944&amp;diff=15915</id>
		<title>Change 6944</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6944&amp;diff=15915"/>
		<updated>2026-11-02T10:29:32Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Nov 02 10:29:32 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Clans: castles, Curia Regis and raids &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The clan system has been finished! See &#039;help clans&#039; (or &#039;clans show&#039;) for &amp;lt;br&amp;gt;the full details.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DONATIONS AND THE CURIA REGIS&amp;lt;br&amp;gt;- In your castle treasury: &#039;castle donate &amp;lt;amount&amp;gt;&#039; to give coins to your &amp;lt;br&amp;gt;clan.&amp;lt;br&amp;gt;- The Curia Regis is your clan&#039;s council: its four most generous donors &amp;lt;br&amp;gt;who have donated or visited the castle in the last 30 days. &#039;castle &amp;lt;br&amp;gt;council&#039; shows who they are.&amp;lt;br&amp;gt;- Only the Curia Regis can spend the treasury.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;CASTLE UPGRADES (up to level 10 each, paid from the treasury)&amp;lt;br&amp;gt;- Castle: your clan&#039;s bonusesget stronger.&amp;lt;br&amp;gt;- Portcullis: your castle guards are tougher.&amp;lt;br&amp;gt;- Treasury: a Call to Arms counts for more.&amp;lt;br&amp;gt;- Throne: a Call to Arms can be called sooner.&amp;lt;br&amp;gt;- Guardrooms: more guard rooms between the gate and the hall.&amp;lt;br&amp;gt;&#039;castle status&#039; shows your castle, its treasury and upgrade costs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;GUARDS&amp;lt;br&amp;gt;- &#039;castle guards&#039;, &#039;castle hire guard&#039; (up to three per room) and &#039;castle &amp;lt;br&amp;gt;train guard&#039;.&amp;lt;br&amp;gt;- Guards stop outsiders getting further into your castle, and return after &amp;lt;br&amp;gt;they&#039;re killed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;TROPHY ROOM AND RAMPART&amp;lt;br&amp;gt;- Trophy room: &#039;read records&#039; for your castle, raid wins, council and &amp;lt;br&amp;gt;recent history.&amp;lt;br&amp;gt;- Rampart: &#039;survey&#039; the guard rooms below. During a raid you can &#039;pour &amp;lt;br&amp;gt;pitch&#039; on raiders.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RAIDS&amp;lt;br&amp;gt;- Every Saturday 19:00-21:00 (game time) the castles are open to raids.&amp;lt;br&amp;gt;- Fight through a rival castle to its throne room and &#039;claim throne&#039; for &amp;lt;br&amp;gt;your clan.&amp;lt;br&amp;gt;- The clan with the most claims wins 5% bonus experience for the following &amp;lt;br&amp;gt;week.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OTHER CHAGES&amp;lt;br&amp;gt;- A Call to Arms now also helps players without a clan, at half strength &amp;lt;br&amp;gt;(except during a raid).&amp;lt;br&amp;gt;- Free clan abandons now actually remove you from your clan.&amp;lt;br&amp;gt;- &#039;castle status&#039; showed the clan balance and total donated the wrong way &amp;lt;br&amp;gt;round.&amp;lt;br&amp;gt;- The Explorer Call to Arms works for players who already have a Berzerker &amp;lt;br&amp;gt;frenzy.&amp;lt;br&amp;gt;- &#039;initiate&#039; accepts amounts with commas, and no longer takes your coins &amp;lt;br&amp;gt;if someone else called a Call to Arms first.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Please bug anything that doesn&#039;t work as described!&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6943&amp;diff=15914</id>
		<title>Change 6943</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6943&amp;diff=15914"/>
		<updated>2026-11-01T07:25:41Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Nov 01 07:25:40 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Bug fix roundup &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;A big batch of bug fixes, thanks for all the reports!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Quests&amp;lt;br&amp;gt;- Terror of Tramtris: Nipep replaces a lost Ring of Truth if you haven&#039;t &amp;lt;br&amp;gt;finished the quest.&amp;lt;br&amp;gt;- Ionia gives a ring for the vial even after someone else has had one.&amp;lt;br&amp;gt;- Bugbears: Saeros tells you why when someone else got the kill, and keeps &amp;lt;br&amp;gt;the corpse out of it.&amp;lt;br&amp;gt;- Askook needs all three eggs, and says so if you&#039;ve already had the &amp;lt;br&amp;gt;amulet.&amp;lt;br&amp;gt;- Ritual of the Moon: Klaen gives the papers again after a quest reset.&amp;lt;br&amp;gt;- Forlorn traitor: bread counts even if you hand it over before aking.&amp;lt;br&amp;gt;- Road to Elysium: the hourglass is removed when you finish (after &amp;lt;br&amp;gt;reboot).&amp;lt;br&amp;gt;- Dreams of Kartur: &#039;put X in bag&#039; at the veil no longer counts as a wrong &amp;lt;br&amp;gt;gem, and a gem placed just as the colour changes still counts.&amp;lt;br&amp;gt;- Clyde (cornfield) can be asked things again once awake.&amp;lt;br&amp;gt;- Arta &#039;Vyper hands back items you give him (they go in the flask).&amp;lt;br&amp;gt;- Derro prisoners can&#039;t be released while the derro are watching.&amp;lt;br&amp;gt;- Darale angel: the cursed amulet loads properly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Explore&amp;lt;br&amp;gt;- These rooms now count: the Chaos pit, the Vortex Chamber, the Punkland &amp;lt;br&amp;gt;cannon landing, the Dixton beach rocks.&amp;lt;br&amp;gt;- &#039;explored missing&#039; finds rooms in all of an area&#039;s directories and no &amp;lt;br&amp;gt;longer errors.&amp;lt;br&amp;gt;- Old unreachable Apocalypse rooms are being removed from the counts.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rooms and items&amp;lt;br&amp;gt;- Ariston armour/food shops no longer empty out, and all shops now restock &amp;lt;br&amp;gt;sold items properly.&amp;lt;br&amp;gt;- Burgomaster cellar: you can pick up dropped items again.&amp;lt;br&amp;gt;- Mausoleum: fixed the mak description and &#039;put&#039; in that room.&amp;lt;br&amp;gt;- Lot 52 has its exit back, and lots can&#039;t lose their exits any more.&amp;lt;br&amp;gt;- &#039;read sign&#039; works on road signposts.&amp;lt;br&amp;gt;- The lemur no longer answers to &#039;ape&#039;.&amp;lt;br&amp;gt;- &#039;realm&#039; up a planted tree no longer says you&#039;re in a bad room.&amp;lt;br&amp;gt;- Weather no longer says &#039;You are inside.&#039; mid-sentence.&amp;lt;br&amp;gt;- Steel spike, dark strike and penance errors fixed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Coming at the next reboot&amp;lt;br&amp;gt;- Ghosts can pass exit guards (corpse runs past the Destard trolls).&amp;lt;br&amp;gt;- No more stray &#039;add_obj failed&#039; messages after weather control.&amp;lt;br&amp;gt;- Abyss &#039;actions&#039; works.&amp;lt;br&amp;gt;- Gear no longer lost on reboot or link-dead logout.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also: character creation now shows Hardcore when you pick it, and the &amp;lt;br&amp;gt;auction house runs every hour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If something still isn&#039;t right, please bug it again!&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6942&amp;diff=15913</id>
		<title>Change 6942</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6942&amp;diff=15913"/>
		<updated>2026-11-01T07:18:18Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Nov 01 07:18:18 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Account-wide tell /last &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;&#039;tell /last&#039; now shows the tells of every character on your account, not &amp;lt;br&amp;gt;just the one you&#039;re logged in on (idea 14003, thanks Streak!).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- Tells for one of your other characters are marked with its name, e.g. &amp;lt;br&amp;gt;[Alt] Bob told you: hi&amp;lt;br&amp;gt;- Only you can see this. Nobody else learns which characters are yours, &amp;lt;br&amp;gt;and replying is still a normal tell from whichever character you&#039;re on.&amp;lt;br&amp;gt;- &#039;tell /last here&#039; shows just the character you&#039;re on.&amp;lt;br&amp;gt;- Names and amounts work as before: &#039;tell /last Frug 100&#039;&amp;lt;br&amp;gt;- Offline tells are now kept against the charcter they were sent to, &amp;lt;br&amp;gt;instead of whichever character you read them on.&amp;lt;br&amp;gt;- During a war you only see the current character&#039;s tells, the same as &amp;lt;br&amp;gt;/offline.&amp;lt;br&amp;gt;- &#039;tell clear!&#039; clears this character&#039;s history, &#039;tell clear! all&#039; clears &amp;lt;br&amp;gt;every character on the account.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The new history starts from today, so older tells won&#039;t show up in it. See &amp;lt;br&amp;gt;&#039;help tell&#039; for details.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6941&amp;diff=15912</id>
		<title>Change 6941</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6941&amp;diff=15912"/>
		<updated>2026-10-30T21:26:50Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 30 21:26:49 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Overdue Changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;- Combat imbues: weapons boosted by Emblaze, the Frenzy clan fire boost, &amp;lt;br&amp;gt;Envenom or Ensorcel no longer lose their own on-hit effects (like HP &amp;lt;br&amp;gt;steal) while imbued.&amp;lt;br&amp;gt;- Disguise: while disguised, your disguise name now shows in action &amp;lt;br&amp;gt;messages such as inspire, emotes and combat. Shout, tell, channels and &amp;lt;br&amp;gt;pose still show your real name.&amp;lt;br&amp;gt;- Command chains: commands joined with ; now work with commands that come &amp;lt;br&amp;gt;from items and rooms (for example the dream cloak: dream breathe;do &amp;lt;br&amp;gt;breathe all).&amp;lt;br&amp;gt;- New characters: the Dracolich phylactery and Mummy cnopic jar now work &amp;lt;br&amp;gt;right away for new characters, with no relog needed.&amp;lt;br&amp;gt;- Vampires: the brittle-bones weakness now updates as soon as you gain or &amp;lt;br&amp;gt;reset Potence in the blood room.&amp;lt;br&amp;gt;- Witches: casting broom while you already have one now tells you it was &amp;lt;br&amp;gt;renewed, and reminds you to ride broom to fly.&amp;lt;br&amp;gt;- Emond&#039;s Field (Westlands): the villagers no longer attack Horror, &amp;lt;br&amp;gt;Monster, Dragon, Undead or Fey characters below level 16.&amp;lt;br&amp;gt;- NPC-crafted items: blades, blowguns and pipes that NPCs craft for &amp;lt;br&amp;gt;themselves won&#039;t clog your inventory anymore after certain events.&amp;lt;br&amp;gt;- Bug reports: if several of your characters are involved in a bug report, &amp;lt;br&amp;gt;your account now gets one notification instead of one per involved &amp;lt;br&amp;gt;character.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6940&amp;diff=15911</id>
		<title>Change 6940</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6940&amp;diff=15911"/>
		<updated>2026-10-30T21:17:31Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 30 21:17:29 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Tells now reach you on Discord &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;You can now link your Tsunami account to Discord and trade tells with&amp;lt;br&amp;gt;players from there.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Linking&amp;lt;br&amp;gt;  discord link     gives you a link (good for 15 minutes); open it and&amp;lt;br&amp;gt;                   log in to Discord. Linking again replaces the old link.&amp;lt;br&amp;gt;  discord unlink   removes the link.&amp;lt;br&amp;gt;  discord          shows whether you are linked.&amp;lt;br&amp;gt;Discord links made before today still work.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On Discord&amp;lt;br&amp;gt;  Once linked, tells to any of your characters also arrive as a direct&amp;lt;br&amp;gt;  message from the Tsunami bot (Jabberwock), with a Reply button.&amp;lt;r&amp;gt;  From Discord you can also:&amp;lt;br&amp;gt;    /tell &amp;lt;player&amp;gt; &amp;lt;message&amp;gt;&amp;lt;br&amp;gt;    /reply &amp;lt;message&amp;gt;      (answers the last player whose tell reached you)&amp;lt;br&amp;gt;  or send the bot a direct message: tell &amp;lt;player&amp;gt; &amp;lt;message&amp;gt;,&amp;lt;br&amp;gt;  reply &amp;lt;message&amp;gt;, or a Discord reply to one of its tells.&amp;lt;br&amp;gt;  Tells you send from Discord are marked (discord). They follow the same&amp;lt;br&amp;gt;  rules as in-game tells: ignore lists apply, and a player who is not&amp;lt;br&amp;gt;  logged in finds them in &#039;tell /offline&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Turning it down&amp;lt;br&amp;gt;  setenv allow_discord_pm 2   only while you are not logged in&amp;lt;br&amp;gt;  setenv allow_discord_pm 0   never&amp;lt;br&amp;gt;  When your tell also goes to someone&#039;s Discord, you&#039;ll see&amp;lt;br&amp;gt;  &amp;quot;Your tell was also sent to &amp;lt;name&amp;gt;&#039;s Discord.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The old &#039;discord verify&#039; still works and now does the same as&amp;lt;br&amp;gt;&#039;discord link&#039;.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6938&amp;diff=15910</id>
		<title>Change 6938</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6938&amp;diff=15910"/>
		<updated>2026-10-30T03:54:05Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 30 03:54:03 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Spider2: open playtest - wolf or orb? &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The refreshed Spider is now available to everyone as an OPEN PLAYTEST. Look &amp;lt;br&amp;gt;for Spider2 under Horror at character creation. The original Spider is &amp;lt;br&amp;gt;unchanged and still playable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spider2 is a full rebuild of the Spider. When you hatch you choose your &amp;lt;br&amp;gt;nature, and you must choose before you can do anything else:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;WOLF SPIDER - the hunter&amp;lt;br&amp;gt;- stalk (2): shadow your prey.&amp;lt;br&amp;gt;- thorax (4): reshape your thorax outside combat. Hard gives armour, hairy &amp;lt;br&amp;gt;gives resistance and attacking, toxic sprays poison on anyone who hits &amp;lt;bryou.&amp;lt;br&amp;gt;- masticate (6): chew a foe open, lowering its resistance and toughness. &amp;lt;br&amp;gt;Stacks.&amp;lt;br&amp;gt;- trapdoor (8): dig up to 3 trapdoors, then wait in ambush for a named &amp;lt;br&amp;gt;target or anyone. Bursts out with a bite, venom and a flurry of strikes.&amp;lt;br&amp;gt;- jump (12): leap onto a target, even into the next room, bite and pin &amp;lt;br&amp;gt;them for a few rounds. Hits harder if they never saw you coming.&amp;lt;br&amp;gt;- infest (15): lay an egg in a foe that hatches and eats its way out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;ORB WEAVER - the trapper&amp;lt;br&amp;gt;- weave (2): your webs entangle anyone who enters.&amp;lt;br&amp;gt;- web sense (6): feel anything struggling in any of your webs, anywhere.&amp;lt;br&amp;gt;- pull (10): drag prey into your web.&amp;lt;br&amp;gt;- skitter (12): run along your silk to any of your webs.&amp;lt;br&amp;gt;- eggsack (15): spin a sack, lay eggs and hatch young to hunt your foes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BOTH&amp;lt;br&amp;gt;- bite, spin (cocoons) and the classic venom.&amp;lt;br&amp;gt;- NEW: brewed toxins. &#039;do toxin &amp;lt;type&amp;gt;&#039; fills your venom sacks, &#039;do toxin &amp;lt;br&amp;gt;set &amp;lt;type&amp;gt;&#039; chooses one, and &#039;do toxin auto on&#039; laces every bite ith it.&amp;lt;br&amp;gt;  Wolf: hemotoxin, cardiotoxin, rhabdotoxin (weakens their attacks).&amp;lt;br&amp;gt;  Orb: hemotoxin, neurotoxin (clumsiness, dropped weapons), pneumotoxin &amp;lt;br&amp;gt;(cuts healing).&amp;lt;br&amp;gt;  Your toxin packets show on your HP bar.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Read &#039;help spider2&#039; for the full guide, and &#039;help skills &amp;lt;name&amp;gt;&#039; for each &amp;lt;br&amp;gt;skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;THIS IS A PLAYTEST. Numbers will change and bugs are expected. Please &amp;lt;br&amp;gt;report anything broken with &#039;bug&#039;, and send balance or design feedback &amp;lt;br&amp;gt;with &#039;idea&#039; - especially:&amp;lt;br&amp;gt;- whether wolf or orb feels stronger or weaker&amp;lt;br&amp;gt;- skill costs, cooldowns and the levels skills unlock at&amp;lt;br&amp;gt;- toxins: too strong, too weak, or confusing?&amp;lt;br&amp;gt;- anything that blocks you or behaves oddly during or after hatching&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once it has had a round of feedback, Spider2 will replace the original &amp;lt;br&amp;gt;Spider. Existing Spiders will then choose wolf or orb when they next log &amp;lt;br&amp;gt;in, keeping their path&#039;s skills and getting a full exp refund for the &amp;lt;br&amp;gt;rest.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Have fun, and happy hunting.&amp;lt;br&amp;gt; ``&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6937&amp;diff=15909</id>
		<title>Change 6937</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6937&amp;diff=15909"/>
		<updated>2026-10-30T01:17:16Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 30 01:16:47 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Bug sweep 30-Oct (2/2): QoL &amp;amp;amp; balance &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;NEW / QUALITY OF LIFE&amp;lt;br&amp;gt;- Death shouts have their own colour: &#039;colour death bold+red&#039;.&amp;lt;br&amp;gt;- Spiders: &#039;setenv web_low &amp;lt;pct&amp;gt;&#039; colours the (web: X%) on your HP bar &amp;lt;br&amp;gt;with the web_low colour (bold red by default) when it drops that low.&amp;lt;br&amp;gt;- Mindflayer hypnotize, dracolich charm undead and nefaricium command &amp;lt;br&amp;gt;undead now show &amp;lt;Charming: X&amp;gt; on the HP bar, like bards. [relog]&amp;lt;br&amp;gt;- Unicorns in blindmode: lifebloom shows as &amp;quot;(lifebloom 3 of 5)&amp;quot; instead &amp;lt;br&amp;gt;of a graphic. [relog]&amp;lt;br&amp;gt;- After you die and are resurrected, &#039;hearth return&#039; takes you bck to &amp;lt;br&amp;gt;where you died (usual return fee). Not for arena/war deaths or no-return &amp;lt;br&amp;gt;rooms. [reboot]&amp;lt;br&amp;gt;- Warlord recruits renew from your bank if you don&#039;t have enough gold on &amp;lt;br&amp;gt;hand, instead of leaving.&amp;lt;br&amp;gt;- Shaolin fishing: when your basket is full, a bigger catch replaces your &amp;lt;br&amp;gt;smallest fish.&amp;lt;br&amp;gt;- Looking at a monk&#039;s stick shows its notch count. [new]&amp;lt;br&amp;gt;- GMCP: wield, unwield, wear, remove, drop, get, give and eat push item &amp;lt;br&amp;gt;updates immediately, plus a full re-sync every 4 seconds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BALANCE&amp;lt;br&amp;gt;- Kegs: each drink now heals 10% of your max HP and only uses that much &amp;lt;br&amp;gt;from the keg. About 10 drinks to fill up at any level - stronger for low &amp;lt;br&amp;gt;levels, less burst at high levels. The pause between drinks and the &#039;too &amp;lt;br&amp;gt;drunk&#039; penalty are unchanged. Existing kegs update when re-cloned. [new]&amp;lt;br&amp;gt;- Jotun: thrash works with any wielded weapon. Uprooted trees still hit &amp;lt;br&amp;gt;harder and are still the best choice.&amp;lt;br&amp;gt;- Jotun hellhound and winterwolf: double HP (about 800 instead f about &amp;lt;br&amp;gt;400 at mid levels). Re-summon to get it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SPHINX FORM (changeling)&amp;lt;br&amp;gt;- Sphinx now has its own damage messages: wings, golden paws and the odd &amp;lt;br&amp;gt;riddle.&amp;lt;br&amp;gt;- +15 terrain combat bonus in the desert.&amp;lt;br&amp;gt;Both take effect the next time you shift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thanks to everyone who filed reports - especially morfane, silavina, &amp;lt;br&amp;gt;whysper, onix, esper, deadhead, mishakal, stillborn, khartoum, kressh, &amp;lt;br&amp;gt;khali, samira, rider, leonidas, informer, ebinhultz, zystylzhemgi, &amp;lt;br&amp;gt;murazor, hilda, permafrost, mylanta and rubbernaught.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Keep them coming with &#039;bug&#039;, &#039;typo&#039; and &#039;idea&#039;.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6936&amp;diff=15908</id>
		<title>Change 6936</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6936&amp;diff=15908"/>
		<updated>2026-10-30T01:16:31Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 30 01:16:29 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Bug sweep 30-Oct (1/2): Fixes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;A big pass through the bug queue. Items marked [reboot] go live at the next &amp;lt;br&amp;gt;reboot; anything that says &amp;quot;new&amp;quot; applies to newly created items, summons &amp;lt;br&amp;gt;or forms.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;COMBAT / CLASSES&amp;lt;br&amp;gt;- Weapons stuck as &amp;quot;wielded&amp;quot; while wearing set gear (Kyldiss echo and all &amp;lt;br&amp;gt;other sets) - fixed. The set code was passing the wrong info on unwield. &amp;lt;br&amp;gt;[reboot]&amp;lt;br&amp;gt;- Set wear messages only show if that piece count actually gives you a &amp;lt;br&amp;gt;bonus (no more warrior set messages for paladins). [reboot]&amp;lt;br&amp;gt;- Peaced characters can no longer keep attacking their curret target &amp;lt;br&amp;gt;(trickster bombs and constructs included). [reboot]&amp;lt;br&amp;gt;- Kills by an enlistee&#039;s own followers (skeletons, minions...) now give &amp;lt;br&amp;gt;the warlord exp. [reboot]&amp;lt;br&amp;gt;- Ghoul contagion no longer spreads to other players when the ghoul has &amp;lt;br&amp;gt;nopk set (still spreads in war/arena).&amp;lt;br&amp;gt;- Rime Strike damage now counts toward exp.&amp;lt;br&amp;gt;- Autoraise no longer tries to raise combat by default.&amp;lt;br&amp;gt;- Changelings can wear the Blazon of Change in every form (sphinx, fox, &amp;lt;br&amp;gt;wyvern...). [new]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;ITEMS / QUESTS&amp;lt;br&amp;gt;- SoulsBane now drops straight into your hands when the last Veritas &amp;lt;br&amp;gt;statue falls. Before, it landed unseen in the dark Grand Arcade - check &amp;lt;br&amp;gt;there if yours went missing.&amp;lt;br&amp;gt;- J&#039;Khar&#039;s aged white robe pocket opens properly when worn. [new]&amp;lt;br&amp;gt;- Thalamur wrist-chain no longer errors, and &#039;detach chain&#039; really frees &amp;lt;br&amp;gt;the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;COMMANDS / TRAVEL&amp;lt;br&amp;gt;- Hearthstone: a typo&#039;d destination no longer triggers the cooldown or &amp;lt;br&amp;gt;cost, and cooldown/cost only apply if the trip scceeds.&amp;lt;br&amp;gt;- &#039;tell /offline&#039; can no longer get stuck forever. It reads and clears &amp;lt;br&amp;gt;your saved tells in one go and pages long lists.&amp;lt;br&amp;gt;- &#039;do map&#039; now works in mazes and dungeons (Proving Grounds etc), &amp;lt;br&amp;gt;including rooms you haven&#039;t visited yet.&amp;lt;br&amp;gt;- &#039;help rune ward&#039;, &#039;help rune lore&#039; and &#039;help rune weaving&#039; work now.&amp;lt;br&amp;gt;- &#039;help aramitama&#039; shows which skills belong to love and which to &amp;lt;br&amp;gt;vengeance.&amp;lt;br&amp;gt;- Shaolin fishing: no more errors when your basket is full, and &#039;discard&#039; &amp;lt;br&amp;gt;names the right fish.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Closed as already fixed or by design:&amp;lt;br&amp;gt;- Dungeon re-entry timer: removed in an earlier rework.&amp;lt;br&amp;gt;- Runereaver &#039;inscribe sigil&#039; usage text: already correct.&amp;lt;br&amp;gt;- Whip of pain: its bleed has been a tracking-only blood trail since 2009, &amp;lt;br&amp;gt;no damage over time. The helpfile now says so.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;See part 2 for new features and balance changes.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6935&amp;diff=15907</id>
		<title>Change 6935</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6935&amp;diff=15907"/>
		<updated>2026-10-28T23:03:52Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Oct 28 23:03:51 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : New web client: client.thebigwave.net &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Tsunami has a new web client, so you can play straight from your browser &amp;lt;br&amp;gt;with nothing to install:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  https://client.thebigwave.net/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &amp;quot;Play Now!&amp;quot; link on the website opens it too. It replaces the old web &amp;lt;br&amp;gt;client (and the tsuwebclient.fly.dev copy the site used to link to) and &amp;lt;br&amp;gt;now runs on Tsunami&#039;s own server, next to the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It shows the game in a full terminal, with side panels for your vitals and &amp;lt;br&amp;gt;room that update from GMCP, which is turned on for you automatically.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game also sees your real addres when you play through the web client, &amp;lt;br&amp;gt;instead of the web client&#039;s address, so bans and multiplay checks treat &amp;lt;br&amp;gt;web players like everyone else.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If something doesn&#039;t look or work right, please report it with &#039;bug&#039; or &amp;lt;br&amp;gt;tell a wizard.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6934&amp;diff=15906</id>
		<title>Change 6934</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6934&amp;diff=15906"/>
		<updated>2026-10-28T22:26:28Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Oct 28 22:26:27 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Tsunami UI for Mudlet installs automatically &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;If you play with Mudlet, the game now offers you the Tsunami UI package &amp;lt;br&amp;gt;when you connect, and Mudlet installs it (and later updates) by itself. It &amp;lt;br&amp;gt;is darkpoole&#039;s TsuPackage: character and enemy vitals, damage tracker, &amp;lt;br&amp;gt;equipment, backpacks and heals, now with a map panel that follows you as &amp;lt;br&amp;gt;you walk. The newbie forest is already on the map.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mudlet players who never set up GMCP have the packages the UI needs turned &amp;lt;br&amp;gt;on for them at login (char, enemy, room, area). Type &#039;gmcp&#039; to see or &amp;lt;br&amp;gt;change what the game sends yu.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To control the package:&amp;lt;br&amp;gt;  gmcp ui off      stop offering the package to your Mudlet&amp;lt;br&amp;gt;  gmcp ui on       offer it again&amp;lt;br&amp;gt;  gmcp ui update   send it to your Mudlet right now&amp;lt;br&amp;gt;Mudlet&#039;s own setting &amp;quot;Allow server to install script packages&amp;quot; &amp;lt;br&amp;gt;(Preferences, General) also turns it off.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Panels can be moved and resized: &#039;lua Tsu.unlockAll()&#039; and &#039;lua &amp;lt;br&amp;gt;Tsu.lockAll()&#039; in Mudlet, &#039;lua Tsu.resetLayout()&#039; to start over. If you &amp;lt;br&amp;gt;had installed an older TsuPackage by hand, uninstall it so the two don&#039;t &amp;lt;br&amp;gt;overlap.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thanks to darkpoole for the package and mapper. Please report problems &amp;lt;br&amp;gt;with &#039;bug&#039;.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6933&amp;diff=15905</id>
		<title>Change 6933</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6933&amp;diff=15905"/>
		<updated>2026-10-28T22:14:58Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Oct 28 22:14:57 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Prompt markers (GA/EOR) and newbie start &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Your prompt now ends with the telnet Go Ahead (GA) marker, or End of Record &amp;lt;br&amp;gt;(EOR) if your client asks for it. Clients such as Mudlet use this to &amp;lt;br&amp;gt;recognise the prompt, so Mudlet&#039;s N: latency display and isPrompt() &amp;lt;br&amp;gt;triggers now work. Thanks to Raine for the request.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your prompt is also printed again after combat rounds, tells and other &amp;lt;br&amp;gt;messages that arrive between your commands, so it stays the last line on &amp;lt;br&amp;gt;your screen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you don&#039;t want these:&amp;lt;br&amp;gt;  setenv no_goahead true    stops the GA/EOR marker (only needed i your &amp;lt;br&amp;gt;client shows stray characters after the prompt)&amp;lt;br&amp;gt;  setenv no_reprompt true   stops the extra prompts after other messages&amp;lt;br&amp;gt;Type &#039;setenv no_goahead&#039; or &#039;setenv no_reprompt&#039; on its own to remove the &amp;lt;br&amp;gt;setting again. &#039;help prompt&#039; has the details.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blind mode&#039;s spoken-style prompt (HP x of y, SP x of y, enemy percent) now &amp;lt;br&amp;gt;actually appears when blindmode&#039;s prompt option is on.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;New players: the first character on a new account now starts straight in &amp;lt;br&amp;gt;the new player training area instead of being asked. Later characters &amp;lt;br&amp;gt;still get the choice, and &#039;newbiearea&#039; still works for accounts younger &amp;lt;br&amp;gt;than 12 months.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Log out and back in to pick up the changes.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6932&amp;diff=15904</id>
		<title>Change 6932</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_6932&amp;diff=15904"/>
		<updated>2026-10-23T04:36:59Z</updated>

		<summary type="html">&lt;p&gt;Changes Board Bot: Changes board post from the MUD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Oct 23 04:36:58 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Major MUD Update &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I just finished a major update to both the gamedriver and the database.&amp;lt;br&amp;gt;There&#039;s bound to be issues so please report them as soon as you see them.&amp;lt;br&amp;gt;As always discord is the easiest way to reach me.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
	</entry>
</feed>