<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://tsunami.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_2725</id>
		<title>Change 2725 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://tsunami.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_2725"/>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Change_2725&amp;action=history"/>
		<updated>2026-04-09T05:39:03Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>http://tsunami.thebigwave.net/wiki/index.php?title=Change_2725&amp;diff=10096&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Mon Mar 21 21:23:27 2005&lt;br&gt;Posted by : Razan&lt;br&gt;Title : thugs and intimidation&lt;br&gt;&lt;br&gt;OK first off I've updated the intimidation help file to reflect&lt;br&gt;t...&quot;</title>
		<link rel="alternate" type="text/html" href="http://tsunami.thebigwave.net/wiki/index.php?title=Change_2725&amp;diff=10096&amp;oldid=prev"/>
				<updated>2020-01-20T22:17:16Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Mon Mar 21 21:23:27 2005&amp;lt;br&amp;gt;Posted by : Razan&amp;lt;br&amp;gt;Title : thugs and intimidation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK first off I&amp;#039;ve updated the intimidation help file to reflect&amp;lt;br&amp;gt;t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Mon Mar 21 21:23:27 2005&amp;lt;br&amp;gt;Posted by : Razan&amp;lt;br&amp;gt;Title : thugs and intimidation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK first off I've updated the intimidation help file to reflect&amp;lt;br&amp;gt;the way it works, apparently when it was changed this way a&amp;lt;br&amp;gt;while back no one updated the documentation to let the players&amp;lt;br&amp;gt;know this but I'm sure they were aware of its behaviour through&amp;lt;br&amp;gt;trial and error.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The way intimidation works is that the more hurt / damaged&amp;lt;br&amp;gt;an intimdating thing is the less intimidating it will be - I&amp;lt;br&amp;gt;guess going on the principle that if you've managed to hurt&amp;lt;br&amp;gt;it a good bit you might think &amp;quot;Hey, I can do this!  He's not&amp;lt;br&amp;gt;so big!&amp;quot;  The thing about this is that it really helps put into&amp;lt;br&amp;gt;control those classes that employ intimdation as a secondary&amp;lt;br&amp;gt;skill - such as ghouls, worms, etc.  This helps on some level&amp;lt;br&amp;gt;to slow down intimdate stabbing for those classes that have a bevy&amp;lt;br&amp;gt;of other skills.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So what's the problem with this?  The problem is how it affects&amp;lt;br&amp;gt;thugs - a class who strictly use intimidate as their form of&amp;lt;br&amp;gt;stealth.  All thugs have is intimidate and bludgeon, period.&amp;lt;br&amp;gt;Therefore, 1 blast on a thug and his intimidate is basically&amp;lt;br&amp;gt;so bad he may never get you to back down again.  I tested this&amp;lt;br&amp;gt;against 19+2 (equal level) thug vs. wimpy (scared) classes like&amp;lt;br&amp;gt;mages, the thug was able to intimidate nicely up until about&amp;lt;br&amp;gt;80% health at which point the mage could get through almost all&amp;lt;br&amp;gt;blasts.  The point / problem really is that by the time the&amp;lt;br&amp;gt;thug is down to about 40% health I could never get the mage or&amp;lt;br&amp;gt;other classes I tried this again to backdown at all.  Without&amp;lt;br&amp;gt;intimidate, the thug cannot bludgeon, and the thug becomes a&amp;lt;br&amp;gt;melee crapmancer.  Again, this is where other classes can employ&amp;lt;br&amp;gt;their active skills and thugs get screwed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK, enuff motivation.  Intimidate has been changed FOR THUGS&amp;lt;br&amp;gt;so that the intimidate reduction they see due to being hurt is&amp;lt;br&amp;gt;less than anyone else who uses intimidate.  This hopeffully will&amp;lt;br&amp;gt;make thugs more viable again.  They were always a fine class&amp;lt;br&amp;gt;while above 80% health, this should make that again fine to more&amp;lt;br&amp;gt;like 20% health.  Anyway, test it out, let's see how it goes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; - Razan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	</feed>