Change 6324

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Revision as of 01:27, 7 July 2022 by Krule (talk | contribs) (Created page with "```Originally Posted : Thu Jul 07 01:27:21 2022 <br>Posted by : Raine <br>Title : Subclass backend overhaul pt. 1 <br>----------------------------------------<br>I am not fini...")
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```Originally Posted : Thu Jul 07 01:27:21 2022
Posted by : Raine
Title : Subclass backend overhaul pt. 1
----------------------------------------
I am not finished, but these are the changes that have been implemented of
note over the past 2-3 days of converting subclasses.

Every subclass:
If it had "bleed resist" this was changed to the equivalent in bleed
resistance modifier.
If it had "poison resist" this was changed to the equivalent in poison
resistance modifier.

Various subclasses:
Light/dark vision ranges adjusted to be in line with everything else.

Worm:
No longer has night sight. Are resistant to being blinded as they don't
have traditional yes.

Spider:
Now gets intimidate from level 1.

Manticore:
No longer has a terrain negative in arctic.

Mindflayer:
Gained 25 psychic resistance.

Ooze:
Gained 10 additional acid resistance.
Lost night sight.

The documentation will be updated as soon as I write the handlers for it,
and will be self-maintained in the same manner as the race help files are
now. There will likely be another post covering any notable changes in the
rest of the subclasses as they get converted.
```