Change 6737

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```Originally Posted : Fri Feb 13 01:46:18 2026
Posted by : Burlok
Title : Re: Worm Tunnel
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On Tue Dec 16 03:49:51 2025, Darkpoole wrote:
> Heyy,
>
>
> Worm tunnelling now incurs an SP penalty that gradually adds up over
time
> and will kick you out of tunnelling if you're too low on SP - As well
you
> can't rest while tunneling to prevent what is basically a sanctuary for
> not being killed.
>
> If this goes against Burlok's design idea i will be happy to revert it
>
>
> Thanks!
>
This is still true EXCEPT a worm gets 8 rounds before the sp drain kicks
in.

A worm currently auto-tunnels aftr each kill (plunging back beneath the
ground) and the sp cost was completely justified since people were idling
but by giving a grace period of a few rounds a worm is able to burst from
the ground to swallow its foes still without having an additional xp cost
for being cinematic.
```