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help > hooks > post exit room --- Hook Name : post_exit_room Called From : /obj/living/movement.c Resolution Method : HOOK_VALUES Sample Header : void my_post_exit_room(string tag, object ob, object who, string dir, object dest) Arguments : tag - "post_exit_room" ob - The room being exited who - The living object moving dir - The direction being moved ("north" for example) dest - The room object being moved to Return Value : none Description : When a living thing has moved (either on its own, or being forced by a spell or something else), this hook is called in the room they've moved from. See also: pre_exit_room, pre_move_player, post_move_player, pre_enter_room, post_enter_room --- Last modified : 2-5-01, Megaboz |
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