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  • help > hooks > post exit room
    ---
    
    Hook Name :         post_exit_room
    Called From :       /obj/living/movement.c
    Resolution Method : HOOK_VALUES
    
    Sample Header :
    
    void my_post_exit_room(string tag, object ob, object who, string dir,
                           object dest)
    
    Arguments :
    
    tag - "post_exit_room"
    ob - The room being exited
    who - The living object moving
    dir - The direction being moved ("north" for example)
    dest - The room object being moved to
    
    Return Value : none
    
    Description :
    
    When a living thing has moved (either on its own, or being forced by
    a spell or something else), this hook is called in the room they've moved
    from.
    
    See also:
    
    pre_exit_room, pre_move_player, post_move_player, pre_enter_room,
    post_enter_room
    
    ---
    
    Last modified : 2-5-01, Megaboz