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                        TTTTTTTTTT  TT TTT TT TT TT T   T
                      TTTTTTTTTTTTT T T  T  T    T T   T TT
                SSS      TTT   |  T  T T T  TT TT  TTT T   T  T
              SSSSSS    TT   |  T T   T T  T   T  T  T T  T T   T
             SS       TTT  | | | | T   T      T         TT   T    T
            SS       TTT  | | | |    T    T   T  T  T T     T T
             SSS       | | | |             T  T  T   T  T   T  T  T
                SS    | | |             T       T       T         T
 UU   UU         SS  | | |
  UU   UU  SS   SS  | | |
  UU   UU   SSSSS  | | |                    The 'big' Wave.
  U    U              | |      'You STILL can't keep a good wave down!'
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         NN NN   NN        | |   MM     MMM
        NN   NN  NN   AAAA      MM MMMMMM MM
        NN    NNNN   AA  AA    MM   MMMM   M     IIII
       NN      NN   AAAA  AA   M           MM     II
                   AA  AAAAA  MM            M    II
                  AA      AA                 M   II
                           AA                    II
                                                IIII

Want to make sure you never miss a war again? Follow @tsunami_wars on twitter today!

Tsunami is one of the oldest original lpMUDs in existence, having been around since at least 1990. It has a long and glorious history. Tsunami features over 20 humanoid races and several nonhumanoid races (such as Dragons, Fey, Monsters, and Horrors!). Players can choose from over 65 elaborate, detailed subclasses spread over 10 guilds. You can own a house or run a business too!

The world of Tsunami is vast, consisting of over 15,000 rooms and a massive selection of areas to explore. Many fun adventures await including intricate quests, PvP Warfare, a collectible card game, and many more metagames.

Tsunami is ENTIRELY free (donations welcome via Patreon but not required) and all coders work here for the love of the game. Many have been doing it for over a decade and we are always looking for more new talented designers. Follow the links on the left to create an account, learn to play, and connect to this great MUD.

We'd like to take the time to thank those great patrons of ours including: Pythia, Xcheefoo, Sid, Russeldog, Marisil, Morganti, Orsk, Brock, Streak, Lif, Darkpoole, Morgul - It's thanks to you that Tsunami is still running.


Recent Changes

Discord - Wildcat Mon, 15 Jul 2019 23:17:48 PST
Tsunami is on Discord!

Several channels are linked between the MUD and Discord's chat.

Come chat with us even when you can't be on-line at
https://discord.gg/6MZX7cH
Dixton - Ghyath Mon, 15 Jul 2019 22:32:59 PST
Those who explore in loquacious mode might find Dixton town look slightly
different.
Meanwhile I tried to clean some of the ancient code so similar to previous
cases, if you find something broken, bug it to my name. Thanks.
Discord/tsunami chat - Krule Mon, 15 Jul 2019 03:15:21 PST
messages from discord will appear in the mud on the correlating channel and
vise versa.
let me know if there are any issues.
krule
Edo - Ghyath Tue, 09 Jul 2019 22:14:33 PST
Over the years, weaponsmiths of Edo have mastered their skills and the
weapons they produce now provide slightly higher benefits to those who
wield them.

During the process I touched quite a lot of code in Edo so if you find
anything broken there, bug it to my name. Thanks.
Re: Ninja - Trix Mon, 08 Jul 2019 19:10:00 PST
On Thu May 02 02:24:29 2019, Darkpoole wrote:
> On Thu May 02 02:22:21 2019, Darkpoole wrote:
> > On Sun Apr 28 02:57:33 2019, Darkpoole wrote:
> > > Ninja shurikens now show up on your HP bar, they're on by default
but
> > you
> > > can turn it off by setenv hide_projectile_count (trix pending)
> > >
> > >
> > > ~DP
> > >
> > Same thing w/ Hunters now.
> >
> Also Medusa Now
>
Also herbalist, but I did a much more thorough job than Darkpoole did. ;)
Re: Wererats - Darkpoole Wed, 03 Jul 2019 09:01:47 PST
On Wed Jul 03 08:42:49 2019, Darkpoole wrote:
> On Tue Jul 02 14:21:42 2019, Darkpoole wrote:
> > They know how to open doors now!
> >
> >
> >
> >
> > All yeet the wererats
> >
> Turns out the company Zurreal hired weren't particularly good at
teaching
> rats, so they can't open doors anymore.
>
>
> Unrelated note, Zurreal is looking for Karn T. Each, owner of said
company
> for "just a chat"
>
After questioning by Zurreal, Mr.Each has 100% confirmed without a doubt
that Rats can finally open the doors.
Re: Wererats - Darkpoole Wed, 03 Jul 2019 08:42:49 PST
On Tue Jul 02 14:21:42 2019, Darkpoole wrote:
> They know how to open doors now!
>
>
>
>
> All yeet the wererats
>
Turns out the company Zurreal hired weren't particularly good at teaching
rats, so they can't open doors anymore.


Unrelated note, Zurreal is looking for Karn T. Each, owner of said company
for "just a chat"
Wererats - Darkpoole Tue, 02 Jul 2019 14:21:42 PST
They know how to open doors now!




All yeet the wererats
Behind the waterfalls area - Ghyath Tue, 25 Jun 2019 10:34:25 PST
There are no functional changes in the area, but I went through all the
rooms and tried to bring the code into 2019 "standards" so if you notice
anything broken, bug it to my name. Thanks.
Kyldiss - Darkpoole Sat, 22 Jun 2019 04:46:52 PST
This'll make someone happy, Wild goose chase time!





I changed something in kyldiss, go find it!


~DP
Resurrection EXp - Darkpoole Thu, 13 Jun 2019 11:07:12 PST
Maximum loss lowered from 1M to 650K. Still sucks, but its better than
nothing!

~DP

Page last updated on September 26 2018 08:20:04