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help > hooks > post move player --- Hook Name : post_move_player Called From : /obj/living/movement.c Resolution Method : HOOK_VALUES Sample Header : void my_post_move_player(string tag, object ob, string dir, object dest) Arguments : tag - "post_move_player" ob - The living object that's moving dir - The direction being moved ("north" for example) dest - The room object being moved to Return Value : none Description : When a living thing has moved (either on its own, or being forced by a spell or something else), this hook is called in that living thing. See also: pre_enter_room, pre_exit_room, pre_move_player, post_enter_room, post_exit_room --- Last modified : 2-5-01, Megaboz |
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