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help > hooks > post move player
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Hook Name :         post_move_player
Called From :       /obj/living/movement.c
Resolution Method : HOOK_VALUES

Sample Header :

void my_post_move_player(string tag, object ob, string dir, object dest)

Arguments :

tag - "post_move_player"
ob - The living object that's moving
dir - The direction being moved ("north" for example)
dest - The room object being moved to

Return Value : none

Description :

When a living thing has moved (either on its own, or being forced by
a spell or something else), this hook is called in that living thing.

See also:

pre_enter_room, pre_exit_room, pre_move_player, post_enter_room,
post_exit_room

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Last modified : 2-5-01, Megaboz