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help > aramitama Aramitama (undead subclass) --------------------------------------------------------------------- Aramitama, the "rough one", is an unquiet spirit from the ShadowLands drawn back to this world by unfinished business, unresolved passions, and otherworldly needs. Each Aramitama must decide what has drawn it back to this world from the grey ShadowLands; love or vengeance. This choice determines the powers the Aramitama manifests in this world, and is made upon its birth. The Aramitama has no physical form, and thus no strength, or ability to carry and use items. Additionally, its essence is so tenuous in this world, that it cannot raise its hit point value. The Aramitama receives damage instead to its life pool of spell points, and only when those are depleted does it sustain what little physical damage is needed to drive it from this world. The Aramitama, however, raises its life pool of spell points at a vastly reduced rate, and any healing it receives is dumped into its life pool first. The Aramitama can manifest itself into the physical world by its powers of kushimitama, the assuming. Aramitama usually take the visage of a nightmare, or a guise of their own making, depending on their purpose. While in physical form, their life pool becomes their hit points, and their hit points, their life pool. In this physical form, they take damage normally, and attack with much increased vigor. A creature of shadow, the Aramitama cannot stand to be in the light, and prefers instead to operate in a region it has grown attatched to by its haunting powers. Aramitama drawn back by love cling to the living more strongly than those motivated by vengeance. As such, Aramitama of love receive a bonus to kushimitama and drain. Additionally, while manifest, the Aramitama of love is more resistant to physical damage. The Aramitama of vengeance, however, receives more physical attacks when manifest, and gets a bonus to its haunting power. --------------------------------------------------------------------- Aramitama have the following skills: awareness haunt resistance stealth combat kushimitama shadewalk toughness disquiet poltergeist shadowfall weaponry drain quickheal Aramitama drawn back by Love: memoriam oblivion oubliette phantasmagoria Aramitama drawn back by Vengeance: elysia harrowing penumbra revenant --------------------------------------------------------------------- Aramitama have the following resistance adjustments: Cold, Drain, Poison : +25 Fire, Holy, Shock : -20 Light : -40 --------------------------------------------------------------------- Aramitama stats: Strength : 0 Dexterity : 180 Intelligence : 160 Constitution : 60 --------------------------------------------------------------------- Aramitama have have the following sight restrictions: Max Sight : 0 Min Sight : -10 --------------------------------------------------------------------- Aramitama Terrain Bonus: Desert : -5 Arctic : +5 Building : +5 Plains : -5 Forest : +5 --------------------------------------------------------------------- |
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