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  • help > spells
     
    SPELLS
     
    Some character classes have the ability to cast spells.  Many factors 
    go into whether or not an attempt to cast a spell is successful.  These 
    include the caster's level in the spell, the resistance of the target, the 
    magical resistance in the room (if any), and use of temporary negative or 
    positive modifiers due to other effects.
    
    The syntax to cast a spell is always:
    
       cast <spellname> <modifier, if adjustable> <target/location>
    
    Please check help on individual spells to find out what the exact
    syntax is.  Type "help spell <spellname>" for the specific help.
     
    The caster's skilllevel in the spell is essentially a percentage chance of 
    casting the spell, modified by the factors mentioned above.  Additionally, 
    the caster loses 10% from his/her chance of success for each level of 
    difficulty of the spell.  So if one had a 120 skill in an 8th level spell, 
    his/her net chance would be only 40%.
     
    The caster can increase/decrease the chance of success by spending more/less 
    spell points when he/she casts the spell (some spells don't allow this).  
    Note: Failing to cast a spell will still cost a certain amount of sps.
    
    For specific information on sp modifiers, see "help modifiers".
     
    You can get a list of the spells you have and their levels by typing "spells".
     
    See also: help cast, help castq
    Oct 94
    
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