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help > deathknight DEATHKNIGHT (undead subclass) ------------------------------------------------------------------------- The tale of the Deathknight is that of tragic loss; the descent from the heights of purity, and holiness, to the depths of damnation. The Deathknight is a fallen Knight, and only those honorable warriors, may fall so far. Note: Deathknights may never wimpy. In addition, all other nonhumanoid penalties apply. -------------------------------------------------------------------------- Deathknights have the following skills: attacking awareness resistance combat deathblade magic intimidate ride incorporeality deathmail regenerate -------------------------------------------------------------------------- Deathknights have the following spells: darkfire nightmare powerword dread -------------------------------------------------------------------------- Deathknights have the following resistance adjustments: Cold, Drain, Poison : +25 Fire, Holy, Light : -20 -------------------------------------------------------------------------- Deathknight stats: Strength : 120 Dexterity : 100 Intelligence : 110 Constitution : 70 -------------------------------------------------------------------------- Deathknights have have the following sight restrictions: Max Sight: Base Race - 2 Min Sight: Base Race - 6 -------------------------------------------------------------------------- Deathknight Terrain Bonus: Road : +5 Plains : +5 Hills : +5 Swamp : -5 Water : -5 Underwater : -10 ------------------------------------------------------------------------- |
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