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HERBALIST (native subclass)
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Natives are renowned for their knowledge of the practical uses
of vegetation found within the natural world.  Herbalists are
the empitome of such Native masters, able to use the plantlife
in their surroundings to their advantage.  Years of warfare
and the occasional strife between clans has taught the
Herbalist to use foliage both to heal and to harm.  With man
and his civilized magic posing as a potent threat, these
clansmen and clanswomen often serve to counterbalance the
power of their other-worldly foes.

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Herbalists have the following skills:

apply              awareness          band               collect
combat             craft              cultivate          dagger
destruct           detect             equipment          inhale
locate             medicate           pungi              quickheal          
resistance         salve              skin               spear              
staff              toughness

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Herbalist stats:

Strength                        : 60
Dexterity                       : 120
Intelligence                    : 120
Constitution                    : 100

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Herbalists have the following resistances:

Poison                          : +50

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Created 12/16/05 -Marisil-