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help > skeleton SKELETON (undead subclass) ------------------------------------------------------------------------- Traditionally, skeletons were raised by powerful wizards and other evil magicks to guard locations and items. But sometimes, those whose souls were powerfully tied with their body didn't follow mindlessly and would leave in pursuit of their own destiny. As a result of their own free will, they are not bound to any master, but a side effect of the spell used to reanimate them causes skeletons to forever be in search of battle, scorning the weak and engaging any foe within their reach. The thrill of battle is an ambrosia to them, and weaker skeletons cannot tear themselves away from a fight. Even the most powerful of skeletons will feel weak whenever they are not tearing into an enemy. With no blood or muscle to speak of, skeletons are heavily resistant to poisons. A defeated opponent gets no respect from an undead warrior, and as a sign of contempt, the skeleton will rip the skull from his fallen foes. A skeleton will probably find this a most rewarding experience. These skulls are generally used as a focus for a skeleton's powers, and many use them to construct a fearsome throne, from which the combined power of their vanquished enemies' souls can be tapped directly from the underworld. They also often carry their trophies with them on a "trophy bandolier" so that they have a few of their favorite victim's skulls ready for sudden wars, or battles. Notes: * A skeleton will automatically remove a skull when it eats a corpse. * You can mark a skull for priority use if you "scratch skull" * The skeleton's throne room can be found w from the undead board room * Throne recall is only granted after level 12 * For more information about skeleton thrones see "help skeleton.thrones" --------------------------------------------------------------------- Skeletons have the following skills: 2-hsword attacking awareness axe battle cry bow crush combat deanimation equipment gravemeld hellarmour hellweapon host intimidate mace resistance finger-of-death sword toughness throne recall totem flail polearm spear --------------------------------------------------------------------- Skeletons have the following resistance adjustments: Cold, Drain : +25 Poison : +50 Blunt : -20 Holy, Light : -20 Cleave : -20 Pierce, Bow : +20 Sound : -20 --------------------------------------------------------------------- Skeleton stats: Strength : 115 Dexterity : 125 Intelligence : 75 Constitution : 85 --------------------------------------------------------------------- - Krac, May 03 - Morganti, May 03 |
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