help > sleen
Sleen
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Some say that these small, reptilian humanoids are the oldest race in the
realm.  Scholars of the ancient times tell us that the Sleen ruled a vast
empire that spanned burning deserts and sweltering jungles and covered most
of the known world.  Their advanced civilization was old and crumbling when
the elves first emerged from the forests.

What little remains of their empire suggests that they followed strange and
forgotten gods, cruel gods of fire and light.  Scholars debate what these
gods were: ancient elemental sun-gods, or possibly the eldest and greatest
of the dragons.  Whatever they were, they seem to have been casualties of
the first jihads.

The Sleen are now a broken race.  Almost nothing remains of the vast empire
they once controlled.  A few scattered Sleen can be found in remote
outposts and small enclaves around the realm.  Some are traditionalists,
practicing the empty rituals that were passed down through the generations,
hoping vainly that their lost gods will return.  Others have degenerated
enough to follow the ways of the younger races.

Sleen are slightly smaller than humans.  They have blunt, snake-like heads
with large slit-pupil eyes and long forked tongues, vestigial tails, and
pebbly scales over their bodies.  These hard scales do an excellent job at
protecting the Sleen from harm.  Sleen are able to change their coloration
slightly, which helps when hiding.  They have a strong affinity for fire,
heat, and light.  They have sharp but non-poisonous fangs.

Because of their affinity for bright settings, Sleen have a hard time
seeing in shadows.  They can wear most things, but they find metal body
armour to be too constricting.

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Sleen have the following stat adjustments:

Strength         -5
Dexterity        -5
Intelligence    +10
Constitution      0

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Sleen have the following resistance adjustments:

Light           +20
Fire            +10
Drown           -10
Cold            -20

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Sleen have the following skill adjustments:

weaponry         +5     stealth          +5     sword            -5
light            +5     stalk            +5     dark             -5
orb              +5     blur             +5     darkness         -5
spray            +5     hide             +5     darkfire         -5
holy light       +5     mace             +5     dark globe       -5
mace of light    +5     spear            +5     shadowfall       -5

Sleen gain the bonus skill 'scales'.  For more information see
'help skill scales'.

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Sleen have the following sight restrictions:

Max Sight         9
Min Sight         1

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Sleen have the following combat adjustments in certain terrains:

desert          +10
building         +5
jungle           +5
plains           +5
shore            -5
underground      -5
water            -5
underwater      -10
arctic          -10

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See also: skill scales