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help > spells > undeath --------------------------------------------------------------------- Spell : Undeath Class : Necromancer Cost : 10 sps (plus modifier) : 0 sps (for undeath summons) Casting Time : 6 Difficulty : Special Syntax : cast undeath <+modifier> <player> Examples : cast undeath shade : cast undeath +25 dirkpitt : castq undeath summon aarfy This powerful spell allows a necromancer to bring a disrupted soul back to the realms of the undead, without needing the corpse or having to be in the same room as him/her. Both the necromancer and the target must be in rooms that permit summoning and gating. The spell may be cast quietly. IMPORTANT: In order to repair the target's form, the necromancer must transfer a portion of his or her strength to the target. This can be dangerous and may even bring you to the brink of death. If there are corpses present in the environment of the caster, their flesh may be drawn upon as a source of the energy used in this spell. When the necromancer has a player corpse in his posession, he may use that corpse to summon the ghost of the player to his presence. While ghosts are notoriously difficult to control, occasionally one can be convinced to serve some purpose. This magic, though simple, is powerful enough to pull back even the spirit of a player fallen in war. Beware however, if clumsily done, this spell may destroy the corpse through which the spirit is called. Fortunately, a skilled necromancer need rarely concern himself of this. --------------------------------------------------------------------- |
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