help > spells > undeath
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Spell        :   Undeath
Class        :   Necromancer
Cost         :   10 sps (plus modifier)
             :   0 sps (for undeath summons)
Casting Time :   6
Difficulty   :   Special
Syntax       :   cast undeath <+modifier> <player>
Examples     :   cast undeath shade
             :   cast undeath +25 dirkpitt
             :   castq undeath summon aarfy

This powerful spell allows a necromancer to bring a disrupted soul 
back to the realms of the undead, without needing the corpse or 
having to be in the same room as him/her.  Both the necromancer and 
the target must be in rooms that permit summoning and gating.  The 
spell may be cast quietly.

IMPORTANT:  In order to repair the target's form, the necromancer
            must transfer a portion of his or her strength to the
            target.  This can be dangerous and may even bring you
            to the brink of death.  If there are corpses present in
            the environment of the caster, their flesh may be drawn
            upon as a source of the energy used in this spell.

When the necromancer has a player corpse in his posession, he
may use that corpse to summon the ghost of the player to his
presence.  While ghosts are notoriously difficult to control,
occasionally one can be convinced to serve some purpose.  This 
magic, though simple, is powerful enough to pull back even the 
spirit of a player fallen in war.  Beware however, if clumsily done, 
this spell may destroy the corpse through which the spirit is called.
Fortunately, a skilled necromancer need rarely concern himself of 
this.

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