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help > wars > waritems
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WARITEMS
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During wars, you may purchase special items to use in your attempt
to kill other players and win the war! You simple type "list" to
see what is available and how many points you have to purchase the
items. Then 'buy #', where the # corresponds to the item you wish
to purchase. Below is a short description of the various items
you may purchase. All players start with 40 points to spend.
1. Tetsu-Bishi 5 Points
Commonly called a "caltrop", these will trap a player in the
room, although you may freely walk over them. Flying players
can ignore these, "scatter" or "throw" them.
2. Gate Scroll 5 Points
You may "gate" to another player.
3. Hunting Net 5 points
The net can trap a single player despite flight skills.
4. Troll's Tear 5 Points
Crushing the Troll's Tear will remove any peacing effects you
may be suffering.
5. Harp of Soothing 10 points
The harp will soothe all aggressive players in the room by "play harp".
6. Summon Scroll 10 Points
You may "summon" another player to your location.
7. Location Tracker 10 Points
This item will constantly relay the directions you need to move
in order to track down your target!
8. Brooch of Storing 10 Points
You can store up to 100 sps in the Brooch, and then 'use' the
brooch to regain them. The Brooch may be used only once.
9. Scroll of Protection 10 points
You may "ward" yourself versus a specific class of player in the
war. You gain a resistance and toughness benefit. Note that
you may only use one Scroll of Protection per war.
10. 40 Pt Heal 15 Points
This will heal you 40 Hps/Sps, nonhumanoids get 1/2.
11. Balm of Gilead 15 Points
The balm will heal you 100 Hps/Sps over time, but will wear off if
you are attacked. Nonhumanoids get full benefit.
12. Powder of Cleansing 15 points
The powder will remove all positive and negative effects from
skills/spells/songs etc. This does not include peace.
13. Vortex Scroll 10 Points
This will transport you to the Vortex!
14. Wings of Flight 20 Points
Grant the wearer the powers of flight when worn.
15. Belt of the Savage 30 Points
Grants +combat based on level when worn.
16. Mantle of the Magii 20 Points
Grants +resistance based on level when worn.
17. Lens of Perception 20 Points
Grants +awareness based on level when worn.
18. 100 Pt Heal 30 Points
This will heal you 100 Hps/Sps, nonhumanoids get 1/2.
19. Boots of Speed 30 Points
The boots will allow you to travel at normal rate, even while
wounded.
20. Resurrection Amulet 75 points
This amulet, will break upon your death, bringing you back to life,
and healing you 200 Hps/Sps. Nonhumanoids get full benefit. Don't
forget to "wear" it!
21. Torch of Purity 5 points
A magic torch to provide light.
22. Globe of Midnight 5 points
A magic dark globe that emits darkness.
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See also: "help warlist" for a complete list of war help files
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