Vote for Our Mud on TMC!

help > skills > heart
Skill        :   Heart
Class        :   Beastmaster       
Cost         :   20 (non-adjustable)
Skill Type   :   Active
Casting time :   1
Cooldown     :   20 rounds
Stats Base   :   Constitution
Difficulty   :   Level 1
Syntax       :   do heart    
Examples     :   do heart
                 do heart (to cancel)

	Animals are known to take defiant stances against all odds
when engaged in combat.  While bonded, the Beastmaster may "dig in"
to the area and stand his ground.  He will fight with greater skill
while doing so, but will find himself unable to move.  Should he
suffer a killing blow, there is a significant chance that his
animal mind will refuse to let him die.  This can only be kept up
for so long, with more massive blows causing him to succumb more
See also: help skill bond