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help > spells > stasis
Spell        :   Stasis
Class        :   Chronomancer
Cost         :   20
Cooldown     :   5 rounds
Casting time :   3 rounds
Spell type   :   Hold
Difficulty   :   Level 3
Syntax       :   cast stasis <target>

The stasis spell traps its victim in a bubble of suspended time, unable to
move or take any actions.  Unlike most hold type spells, a subject in stasis
cannot be attacked; the stasis bubble is impervious to harm.
See also: help modifiers, help spells