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  • help > spells > skeleton
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    Spell        :   Skeleton
    Class        :   Necromancer
    Cost         :   20
    Casting time :   1 rounds
    Spell type   :   Summoning servant
    Difficulty   :   Level 1
    Syntax       :   cast skeleton [<mod>] <name>
    Example      :   cast skeleton +60 sumaket
     
    This spell will conjure up a skeleton to attack <name>.  The
    skeleton will not stop until its prey has been ripped to
    shreds, it has been destroyed or the magic maintaining it
    fails.  The skeleton will follow its prey virtually everywhere
    and never loses the trail.
    
    The strength of the skeleton is dependent upon the skill of
    the caster and no caster has the ability to maintain the
    powerful animating magics indefinitely.  As a result, all
    skeletons eventually crumble back to the ground from which
    they came, even against an unresisting opponent.
    
    Note that modifying this spell will cause a skeleton to expend
    its damage more quickly, generally increasing damage overall,
    but you will never summon a skeleton larger than your own level.
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