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  • help > spells > sin
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    Spell        :   Sin
    Class        :   Demon
    Cost         :   20
    Spell type   :   Control
    Difficulty   :   Level 2
    Cast Time    :   Variable
    Syntax       :   cast sin [modifier] <which sin> [target] [for subject]
    
    Causes the victim of the spell to suffer from an intense case of some
    one of the deadly sins.  The possible sins are:
       *greed*: victim may not spend money, nor may he drop or give any
                object
       *sloth*: victim will act very slowly
       *rage*: victim will not willingly leave combat, and will pursue
               opponents who flee.
       *gluttony*: victim will cram him/her/itself on whatever is
                   available that it can eat or drink.  If subject is
                   specified, it will only eat that item.
       *lust*: victim will not willingly attack the subject (default to
               the caster) and may attack those who attempt to harm the
               caster.
     
    Sin can only be modified with negative modifiers.
    Sin will not work against a berserking target, as their mind is not
    responsive in the state of no control.
    
    Note that the subject will react aggressively unless this spell is
    cast quietly.
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